Super Smash Bros. for Nintendo 3DS

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Super Smash Bros. for Nintendo 3DS is the latest entry in Nintendo's crossover fighting series. The game contains a number of customizable characters, a number of different arenas, a panoply of items, a collection of trophies that acts as a museum of (admittedly Nintendo-centric) video-game history.

General Comments

The game's art style is mostly cartoonish, but some characters have more realistic proportions than others. The fighting, while frantic and fast paced, is not graphic in its violence.

Animal Abuse

The characters Fox, Yoshi, Bowser, Bowser Jr., King Dedede, Donkey Kong, Diddy Kong, Duck Hunt, Falco, Pikachu, Charizard, Lucario, Jigglypuff, and Greninja, are or could reasonably be interpreted to be animals, and they can and are repeatedly attacked. In addition, some summoned Pokémon can be attacked.

Aquatic Violence

The Balloon Fight stage has a fish that will bite a character and drag them down to a KO. This fish is pixelated. The rising acid in the Brinstar level will damage characters and send them flying.

Avians

The characters Falco and Duck Hunt are or contain birds. Bird-like enemies may be found in the Smash Run mode or in Trophies.

Body Horror

Some trophies, such as Pseudo-Palutena may contain elements of body horror.

On very high Intensities, fighting the Master Core will result in it taking a humanoid appearance. A number of this form's attacks involve elements of body horror.

Bones

Some trophies contain bones.

Canines

The characters Fox and lucario resemble bipedal canines.

Clowns

Bowser Jr. pilots a "Junior Clown Car" at all times. In addition, some trophies resemble clowns.

Darkness

The Pictochat 2 stage can go completely dark, and the only indication of where characters are will be their Player Indicator Arrow.

When fighting the Master Core, which Master and Crazy Hand become when in high enough intensities, once the final shadow form is defeated (a shadowy duplicate of the player character), the shadow-stuff covers the entire screen for a time before being dispelled. It is impossible for your character to be directly harmed, though it is possible to walk off a ledge during this time.

Dead Bodies

Some Smash Run enemies and trophies depict corporeal undead.

Depiction of Disaster

The Mushroomy Kingdom Stage depicts a post-apocalyptic World 1-1 from the original Super Mario Bros.

Depiction of War

The Reset Bomb Fortress stage has armies battling in the background.

Dolls

Shy Guy enemies, who appear in the Smash Run mode and on the Rainbow Road level driving carts, wear porcelain masks that could appear doll-like. Shy guys also appear as trophies. Other trophies may contain dolls and doll-like characters.

Technically speaking, every character is an animate trophy, and so qualifies for some definitions of doll.

Drowning

It is possible to fall off of the bottom of levels that are seemingly covered in water, and in some cases the player character can be dragged underneath the water.

Electrocution

Many characters have electrical attacks in their arsenal.

Explosions

Many characters use explosive devices as part of their arsenal, and many items create explosive effects. The Reset Bomb Fortress has a giant explosion as part of the stage’s evolution.

Eye Horror/Eye Trauma

A number of Smash Run enemies consist almost entirely of eye, and it is possible to attack them.

Felines

A number of trophies contain feline characters or elements.

Fire

Many characters use fire as part of their arsenal, and many items can conjure fire.

Ghosts

Pac-Man's smash attacks summon ghosts. In addition, ghost trophies exist, and ghost enemies appear in Smash Run.

Guns

Multiple characters use guns as weapons, and gun items exist that let other characters fire projectiles.

Heights

Multiple stages contain the risk of falling long distances, and that is one way to lose a match.

Insects

Some trophies may resemble insects. Some enemies in Smash Run are or resemble insects. There is an item that resembles a mechanical insect, and another that is a spaceship that resembles an insect.

Fighting Master hand on Infernal or higher difficulty can result in the fight being replaced with a black shadow creature. One of the forms it can take resembles a scorpion.

Jump Scares

With items appearing randomly, it is possible for explosive items to spawn in front of a player as they are attacking in such a way as to make it appear that the character simply spontaneously exploded.

Needles

Several enemies have needle like structures in their anatomy. Megaman’s up-smash converts his hands into needles.

Rats/Rodents

Pikachu is a rodent, and Meta-Knight has bat-like wings.

Reptiles

Bowser, Yoshi, Charizard, Greninja, and Bowser Jr., are or resemble reptiles (or amphibians in the case of Greninja)

Sexualization/Objectification

The design of some characters is sexualized, most notably Zero Suit Samus. Some trophies also depict sexualized designs.

Snakes

Some trophies resemble or contain snakes.

Spiders

Some trophies resemble or contain spiders.

Supernatural Evil

Some Trophies, assist trophies, and enemies in Smash Run mode resemble demons.

Undead/Zombies

Some trophies and enemies in Smash Run resemble undead creatures, including ReDead from the Legend of Zelda series (specifically the version from Ocarina of Time and Majora’s Mask).

Vehicular Trauma

Several characters have attacks that make use of vehicles. It is possible to be struck by vehicles on the Rainbow Road and Mute City stages. The Spirit Train level also can cause injury to characters with parts of the train. Some minigames on the Warioware level use vehicles.

In the Smash Run mode, one of the possible enemy characters is a purple car that will attempt to ram the player.

Violence Against Children

The characters the Villager, Bowser Jr, Toon Link, Diddy Kong, Kirby, and Ness, are or could easily be interpreted to be children. In addition, Miis of children could be created.

Weapons

As a fighting game, weapons abound.

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