Silent Hill
Systems:
- PlayStation
- PlayStation Network
- Releases:
- Original Release: 1999
- PlayStation Network Release: 2009
Publisher:
- Konami
Developer:
- Konami Computer Entertainment Tokyo
ESRB Rating:
- Mature (M)
- Reasoning:
- Animated Blood and Gore
- Animated Violence
Silent Hill is a horror game and the beginning of the popular Silent Hill game series. The protagonist, Harry Mason, is taking his daughter on vacation. However, before they reach their destination they are in a terrible car accident. He awakens from the accident to find his daughter missing somewhere in the town Silent Hill. As he desperately searches for her, the town slowly begins to descend into nightmares.
Contents
- 1 General Comments
- 2 Animal Abuse
- 3 Animal Death
- 4 Avians
- 5 Blood
- 6 Body Horror
- 7 Canines
- 8 Claustrophobia
- 9 Darkness
- 10 Dead Bodies
- 11 Death of Family/Friends
- 12 Dehumanization
- 13 Depiction of Disaster
- 14 Electrocution
- 15 Emotional Abuse
- 16 Felines
- 17 Fire
- 18 Forced Implantation
- 19 Ghosts
- 20 Gore
- 21 Graphic Violence
- 22 Guns
- 23 Heights
- 24 Insects
- 25 Jump Scares
- 26 Kidnapping
- 27 Medical Malpractice
- 28 Mind Control
- 29 Murder
- 30 Mutilation
- 31 Parental Abandonment
- 32 Physical Abuse
- 33 Psychological Horror
- 34 Reptiles
- 35 Self Harm
- 36 Sexual Assault
- 37 Substance Abuse
- 38 Supernatural Evil
- 39 Unreality
- 40 Vehicular Trauma
- 41 Verbal Abuse
- 42 Violence Against Children
- 43 Vomiting
- 44 Weapons
General Comments
This game has multiple endings based on gameplay; spoilers from these endings are in this review.
This review references Kaufmann's Sidequest multiple times. To read more about the sidequest click here and scroll down (link contains spoilers).
Animal Abuse
A severed dog's head can be found in the game. The Player Character will comment on it if it is examined.
Animal Death
A severed dog's head can be found in the game. The Player Character will comment on it if it is examined.
Avians
Blood
Blood is used to write messages throughout the game.
In Alchemilla Hospital the player is required to sue a blood pack for a puzzle.
After Lisa has her “I’m just like them” speech she begins to bleed heavily.
Body Horror
In the first area after the sirens go off, the Player Character finds pieces of bodies strewn around the environment.
In the Good and Good+ endings {complete Kaufmann’s Sidequest) a demon graphically emerges from a woman’s back.
Canines
Claustrophobia
In Midwich Elementary School, the Player Character must enter a small, enclosed clock tower. Fixed camera angles are used to make the space seem even smaller than it is.
On the 4th floor of Alchemilla Hospital doors are locked behind the Player Character so he cannot get out of hallways.
Darkness
Dead Bodies
Throughout the of the game pieces of dead bodies or whole dead bodies can be found in environments. In particular:
- There is a mutilated dead body hanging in a bathroom in the Otherworld Midwich Elemantary school. The camera lingers on it. In the Otherworld Version of the locker room of Midwich, a dead body falls out of a locker into the Player Character.
- The Player Character can go into the morgue at Alchemilla Hospital. The morgue only has health items, so it is not required to enter. Later in the game, however, the player is required to visit it.
Death of Family/Friends
At the end of the very first area it appears that the Player Character is murdered on screen. This is not actually the case.
Lisa is infected with a parasite dies towards the end of the game. She does not die on screen but the player hears her crying and then die.
In the Bad and Bad+ endings (don’t complete Kaufmann’s Sidquest, kill Cybil/don't complete Kaufmann’s Sidequest, save Cybil), Alessa and Cheryl both die.
In the Bad ending (don’t complete Kauffmann’s sidequest, don’t save Cybil), Harry dies.
In all endings Alessa will die.
Dehumanization
Depiction of Disaster
==Dolls
Electrocution
The final boss always uses lightning to attack.
Emotional Abuse
It is revealed late in the game that Alessa was emotionally abused by her classmates at school. They write her horrible messages on her desk.
Felines
Fire
A puzzle requires the Player Character to set part of the floor on fire.
After the player examines the alter in the “other church” the alter will suddenly set on fire.
Lisa mentions a child dying in a fire.
In all endings fire falls from the sky after the boss fight.
At the end of the Good and Good+ endings (complete Kaufmann’s Sidequest), Alessa is engulfed in flames.
Forced Implantation
Ghosts
A book in the Otherworld Midwich Elementary School mentions poltergeists attacking people. This can be avoided by not examining any of the books in the library.
An apparition of a young woman appears before the Player Character several times throughout the game. She could be seen as a ghost.
Gore
In the Good and Good+ endings {complete Kaufmann’s Sidequest) a demon graphically emerges from a woman’s back.
Graphic Violence
In the Good and Good+ endings {complete Kaufmann’s Sidequest) a demon graphically emerges from a woman’s back.
Guns
A shotgun can be found in Midwich Elementary School. It is not required to be used and the player doesn’t have to pick it up.
After the player enters Alchemilla Hospital the Player Character is attacked by a man with a gun.
The Puppet Cybil boss attacks with a gun.
Heights
Multiple roads in town end in seemingly bottomless pits. There are invisible walls in front of these so the Player Character cannot fall in.
In Alchemilla Hospital the Player Character must walk over several narrow platforms over seemingly bottomless pits.
While running through the upper floor of the shopping mall, the floor will suddenly fall out from under the Player Character.
The Player Character must climb up an extremely tall lighthouse at the lake. The camera looks down to emphasize the height.
Insects
After the Player Character falls through the floor in the shopping mall a giant centipede enemy appears and attacks the Player Character. It must be fought.
Late in the game (after Lisa begs Harry to stay with her) there is a giant moth boss on top of the hospital roof.
There are giant insect enemies in the sewer level.
After defeating Cybil’s boss, an insect-like parasite comes out of her back.
Jump Scares
- After meeting Cybil a monster jumps through a window suddenly.
- In Midwich Elementary School, in the locker room, there is a locker that makes noise, if the locker is examined, a cat will jump out at the player character. The cat will not attack.
- In the Otherworld version of the locker room from above the same locker will make noise. If examined the locker will slowly open and it seems empty. After the Player Character walks away, a dead body will very suddenly fall out of a different locker. This sequence is required to get a key.
- Whenever the player picks up a plate in Alchemilla Hospital a loud noise is suddenly heard. This is also true of the hospital basement.
- In the shopping mall the televisions suddenly turn on by themselves.
- While running through the upper floor of the shopping mall, the floor will suddenly fall out from under the Player Character.
- The sewer level has enemies suddenly jump out of the water.
- After using the Ring of contract in Nowhere, something will begin banging against the doors.
Kidnapping
Medical Malpractice
Mind Control
Cybil is mind-controlled by a parasite late in the game. The player must fight her as a boss and can choose to murder her or save her.
Later Lisa is controlled by these same parasites.
Murder
The Puppet Nurses and Puppet Doctors in Alchemilla Hospital are human. Killing them constitutes murder. The player can choose to fight them or just run away.
It is implied during the Kaufmann sidequest that Kaufmann has been murdering people who threaten his drug trafficking. This can be avoided by not doing the Kaufmann Sidequest. However, not doing this sidequest bars the player from getting the Good+ or Good ending.
The player can choose whether to murder or save Cybil after her boss fight.
Dahlia is murdered at the end of the game.
In the Bad and Bad+ endings (i.e. if the player fights a woman in white robes as the final boss), the Player Character must murder Alessa and Cheryl.
In the Good and Good+ endings (complete Kaufmann’s Sidequest), Kaufmann is murdered.
Mutilation
There is a mutilated dead body hanging in a bathroom in the Otherworld Midwitch Elementary school. The camera lingers on it.
In the Good and Good+ endings {complete Kaufmann’s Sidequest) a demon graphically emerges from a woman’s back.
Parental Abandonment
Physical Abuse
It is revealed late in the game that Alessa’s mother purposefully burned her alive. This is not shown on screen.
Psychological Horror
Reptiles
The Split Head boss in Midwitch Elementary School resembles a lizard.
There are giant lizard enemies in the sewer level.
Self Harm
Sexual Assault
Substance Abuse
It is revealed after Lisa’s “I’m just like them” speech that Lisa is a drug addict. She details the effects of her withdrawal in her diary. This can be avoided by not going back into the room after Lisa’s “I'm just like them” speech.
No drugs are used on screen.
Supernatural Evil
Dahlia talks about a demon taking over the town.
The town itself is implied via books and dialogue throughout the game to be cursed by evil gods. Thus, the town itself could be considered the product of a supernatural evil.
The Player Character must confront and fight a summoned demon as the final boss. If the player has completed Kaufmann’s Sidequest then the boss will look demonic.
Unreality
Harry questions throughout the game whether or not Lisa and the Otherworld are hallucinations.
There are sudden shifts in environments throughout the game. The player is never sure if they are viewing the real world or the Otherworld.
After Alessa is taken away by Dahlia, Harry appears in a place called Nowhere that is confusing and has several different previous environments crammed into one, forcing a sense of déjà vu.
In the Bad ending (don’t complete Kauffmann’s sidequest, don’t save Cybil) it is revealed that the events of the game were a hallucination of Harry’s while he was dying from the car accident. This is not considered the “cannon” ending of the game.
Vehicular Trauma
Verbal Abuse
Violence Against Children
There are child-sized enemies that make baby cooing noises that will attack the Player Character in the first area and Midwitch Elementary School and beyond. The player can choose whether or not to fight them. These monsters do not exist in the Japanese and European versions.
Lisa mentions a child dying in a fire.
It is revealed late in the game that Alessa was physically abused by her mother.
It is revealed late in the game that Alessa’s mother purposefully burned her alive when she was a child.
Vomiting
Weapons
The Grey Child enemies starting in Midwich Elementary School attack with knives. They do not exist in the Japanese and European versions of the game.
The Puppet Doctors and Nurses attack with knives.Ad from our Sponsors:
- Alcohol-free
- Animal Abuse
- Animal Death
- Aquatic Violence-free
- Avians
- Bigoted Language-free
- Blood
- Body Horror
- Bones-free
- Brainwashing-free
- Canines
- Cannibalism-free
- Claustrophobia
- Clowns-free
- Darkness
- Dead Bodies
- Death of Family/Friends
- Dehumanization
- Depiction of Disaster
- Depiction of War-free
- Disease-free
- Disruptive Home Life-free
- Dolls
- Drowning-free
- Electrocution
- Emotional Abuse
- Existential Despair-free
- Explosions-free
- Eye Horror/Eye Trauma-free
- Felines
- Fire
- Forced Implantation
- Gender Dysphoria-free
- Ghosts
- Gore
- Graphic Violence
- Guns
- Heights
- Homophobia-free
- Incest-free
- Insects
- Jump Scares
- Kidnapping
- Medical Malpractice
- Mental Health Institutions-free
- Mind Control
- Murder
- Mutilation
- Needles-free
- Nudity-free
- Offensive Language-free
- Parental Abandonment
- Physical Abuse
- Psychological Horror
- Psychological Trauma-free
- Racism-free
- Rats/Rodents-free
- Reptiles
- Self Harm
- Sex-free
- Sex Shaming-free
- Sexual Assault
- Sexual Harassment-free
- Sexualization/Objectification-free
- Sex Slavery-free
- Slavery-free
- Snakes-free
- Spiders-free
- Stalking-free
- Substance Abuse
- Suicide-free
- Supernatural Evil
- Torture-free
- Transphobia-free
- Undead/Zombies-free
- Unreality
- Vehicular Trauma
- Verbal Abuse
- Victim Blaming-free
- Violence Against Children
- Vomiting
- Weapons
- Game