Neverending Nightmares

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Neverending Nightmares is an independently developed horror game. The game follows Thomas, a man who wakes up one night from a nightmare to find that he has yet to truly awaken and is trapped in a horrific dreamscape. As the player assists Thomas to navigate his harrowing dreams, the source of the nightmare is slowly revealed.

Incomplete Tags for this Game

Avians

Bones

Dolls

Canines

Felines

Vehicular Trauma

Blood

Blood is extremely common throughout the game. It is often graphically depicted and is highlighted in some parts of the game.

Body Horror

A majority of the monsters in the game are twisted or horribly mutilated to some extent.

Cannibalism

The Patient monster attacks with its mouth; whether that is because they are cannibals or have no other means to attack is unclear.

Claustrophobia

Most levels in the game consist of poorly lit hallways. The lighting makes the hallways seem enclosed and smaller than they really are.

Darkness

Darkness is extremely common. There are multiple areas that are almost pitch-black and require the Player Character to hold a candle that lights only a small area around them.

Dead Bodies

Dead bodies are common throughout the game. They are particularly common in the Insanity and Final Descent levels.

Death of Family/Friends

The game focuses around the Player Character reliving the death of a female family member.

At the end of some levels, the Player Character murders his sister.

Dolls

After speaking with the Player Character's sister, female dolls and toy soldier dolls will begin to appear throughout the house in the background. Some of the dolls in the house are capable of movement and will smile and blink when the Player Character examines them.

Existential Despair

The existential despair of the Player Character is a common theme reiterated throughout the game.

Eye Horror/Eye Trauma

There are some monsters in the game that have missing or otherwise traumatized eyes.

Ghosts

Early levels in the game feature ghosts heavily.

Gore

Gore is very common throughout the game. It is present in both level areas and enemies.

Graphic Violence

If the Player Character is caught by a monster, they will be graphically killed.

Heights

Some levels include or require jumping down seemingly bottomless pits.

Incest

There is an incestuous subtext in the game. After spending quite a few levels chasing after the Player Character’s sister, one possible path includes waking up next to her and finding out that she is really your wife. Which one is a delusion is left unclear.

Jump Scares

Scripted jump scares are extremely common throughout the game.

Medical Malpractice

At the end of the Insanity level, it is possible for the Player Character to be attacked by his therapist.

Mental Health Institutions

Some levels take place in a mental asylum, either wholly or partially.

Murder

At the end of some levels, the Player Character murders his sister.

Mutilation

At the end of at least two levels, the Player Character graphically mutilates himself on screen.

Needles

One possible ending for the Insanity level involves the Player Character being injected with an unknown substance via a needle.

Psychological Horror

The game was created with the intent of exploring mental illness. It intentionally inspires uncomfortable and fearful feelings in the player.

Psychological Trauma

As time goes on and more endings are unlocked, it becomes very clear that the Player Character has suffered severe trauma.

Self Harm

Several levels end with the Player Character inflicting harm upon himself, often with little apparent chance of surviving it.

Suicide

At the end of several levels, the Player Character harms himself in ways that he is unlikely to survive. In the Destroyed Dreams ending, he appears to have attempted suicide, possibly successfully.

Supernatural Evil

The events of the game and the monsters in it may come from some unnamed evil source.

Unreality

The game is strongly implied to be a hallucination or dream. Levels are often deliberately disorienting and as the game goes on, it becomes increasingly difficult to tell what events are based in reality or entirely imagined.

Violence Against Children

The game opens with a young girl being stabbed. This is revisited several times throughout the game.

Weapons

One enemy carries an axe. Another attacks the Player Character with a scalpel.

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