Year Walk
Year Walk is a survival horror adventure game created by Simogo. It was originally published for iOS devices in 2013, and was ported to PC and OSX in 2014. The game follows an unnamed male protagonist as he performs an old Sweedish ritual that loosely translates to "year walk" or "annual walk".
Contents
Alcohol
The unlockable journal entries regularly reference drinking, possibly to the point that the writer could be interpreted as alcoholic.
Blood
The game uses blood as a clue for where to find mylings. It also appears on the doll in the shack, on the Huldra during a jump scare, and at the end of the game.
Body Horror
The mylings and possibly the huldra may constitute this.
Dead Bodies
The mylings are bodies of children who have been murdered. The first ending shows the dead body of a woman.
Death of Family/Friends
The PC's ex-girlfriend dies at the end of the game.
Disease
The encyclopedia entry for the Night Ravens state that they are harbingers of disease and illness.
Drowning
The Brook Horse is noted to lure children onto its back and then drown them in a lake. The unlockable journal entries tell of a woman who murdered four children by drowning them.
Existential Despair
The writer of the unlockable journal entries experiences this.
Eye Horror/Eye Trauma
To solve a puzzle, a doll must be wound up. The head will then spin around. During the last rotation, its eyes are gouged out, with blood where they once were.
Ghosts
Mylings are ghosts of dead children. Four appear in the game.
Jump Scares
When the player finally finds the huldra, she suddenly leaps forward and screams with blood on her face. While searching for a myling in the mill, a ghostly apparition will suddenly jump out at the player.
Murder
The first ending of the game reveals that the PC will murder the woman he loves.
Parental Abandonment
Debatable. The mylings were created when poor mothers paid a woman to find them new homes. The same woman then murdered them.
Psychological Horror
The unlockable journal entries deals with this. The main story does as well, though this is a more subtle variation.
Substance Abuse
The writer of the journal entries may be interpreted as an alcoholic.
Suicide
The second ending of the game ends with the PC committing suicide to avoid his fate.
Violence Against Children
The mylings are children who have been murdered.
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- Alcohol
- Animal Abuse-free
- Animal Death-free
- Aquatic Violence-free
- Bigoted Language-free
- Blood
- Body Horror
- Bones-free
- Brainwashing-free
- Cannibalism-free
- Claustrophobia-free
- Dead Bodies
- Death of Family/Friends
- Dehumanization-free
- Disease
- Drowning
- Emotional Abuse-free
- Existential Despair
- Explosions-free
- Eye Horror/Eye Trauma
- Fire-free
- Ghosts
- Gore-free
- Graphic Violence-free
- Guns-free
- Heights-free
- Homophobia-free
- Incest-free
- Insects-free
- Jump Scares
- Kidnapping-free
- Medical Malpractice-free
- Mental Health Institutions-free
- Mind Control-free
- Murder
- Mutilation-free
- Needles-free
- Nudity-free
- Offensive Language-free
- Parental Abandonment
- Physical Abuse-free
- Psychological Horror
- Incomplete Review
- Racism-free
- Rats/Rodents-free
- Reptiles-free
- Self Harm-free
- Sex Shaming-free
- Sex-free
- Sexual Assault-free
- Sexual Harassment-free
- Sexualization/Objectification-free
- Sex Slavery-free
- Slavery-free
- Snakes-free
- Spiders-free
- Stalking-free
- Substance Abuse
- Suicide
- Supernatural Evil-free
- Torture-free
- Undead/Zombies-free
- Victim Blaming-free
- Violence Against Children
- Vomiting-free
- Weapons-free
- Game