Difference between revisions of "Dragon Age: Origins"
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+ | <div class="plainlinks" style="float:right;margin:0 0 5px 5px; font-size: small; border:1px solid #AAAAAA; width:auto; padding:1em;margin: 0px 0px 1em 1em;"> | ||
+ | <div style="font-size: 1.5em;font-weight:bold;text-align: center;">Dragon Age: Origins</div> | ||
+ | '''Systems:''' | ||
+ | * Windows PC | ||
+ | * Mac OSX | ||
+ | * Xbox 360 | ||
+ | * PlayStation 3 | ||
+ | * Releases: <small> | ||
+ | ** 2009 | ||
+ | </small> | ||
+ | '''Publisher:''' | ||
+ | * Electronic Arts | ||
+ | '''Developer:''' | ||
+ | * Bioware | ||
+ | * Edge of Reality (PS3 & Xbox) | ||
+ | '''ESRB Rating:''' | ||
+ | * '''Mature (M)''' | ||
+ | * Reasoning: <small> | ||
+ | ** Blood | ||
+ | ** Intense Violence | ||
+ | ** Language | ||
+ | ** Partial Nudity | ||
+ | ** Sexual Content | ||
+ | </small> | ||
+ | </div> | ||
+ | ''Dragon Age: Origins'' allows the player to choose between six unique character beginnings, culminating in the Player Character being chosen to help fight the Blight, a supernatural disease carried by an army of monsters that is sweeping across their home country of Ferelden. Using their wits, wisdom, and a helpful group of friends, the Player Character must find a way to destroy the Blight before everything they know and love is destroyed. | ||
+ | |||
==General Comments== | ==General Comments== | ||
This review contains tags for the Stone Prisoner, Witch Hunt, Leliana's Song, Return to Ostagar, and Awakenings DLC. | This review contains tags for the Stone Prisoner, Witch Hunt, Leliana's Song, Return to Ostagar, and Awakenings DLC. | ||
==[[Alcohol]]== | ==[[Alcohol]]== | ||
− | Taverns serve alcohol, can be ordered by the player. Bottles of alcohol can be found in-game and given to companions as gifts. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Taverns serve alcohol, can be ordered by the player. Bottles of alcohol can be found in-game and given to companions as gifts. |
Oghren is often drunk. | Oghren is often drunk. | ||
− | + | </div> | |
==[[Animal Abuse]]== | ==[[Animal Abuse]]== | ||
− | Shale frequently mentions wishing to squish ‘fleshy things’, especially pigeons. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Shale frequently mentions wishing to squish ‘fleshy things’, especially pigeons. |
If the secret companion is recruit, they will recount the tale of their dog being kidnapped and eventually returned having suffered extensive abuse including starvation. | If the secret companion is recruit, they will recount the tale of their dog being kidnapped and eventually returned having suffered extensive abuse including starvation. | ||
− | + | </div> | |
==[[Animal Death]]== | ==[[Animal Death]]== | ||
− | The player can choose to kill a mabari (variety of dog) and a halla (variety of deer) at two separate points in the story. Animal enemies (wolves, bears, werewolves) are common and need to be killed. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The player can choose to kill a mabari (variety of dog) and a halla (variety of deer) at two separate points in the story. Animal enemies (wolves, bears, werewolves) are common and need to be killed. |
− | + | </div> | |
==[[Avians]]== | ==[[Avians]]== | ||
− | Throughout the game there are birds in the background in various places. They will never attack and stay away from the Player Character. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Throughout the game there are birds in the background in various places. They will never attack and stay away from the Player Character. |
− | + | </div> | |
==[[Bigoted Language]]== | ==[[Bigoted Language]]== | ||
− | ‘Knife-ears’ is an in-universe slur for elves. Upper class dwarves call lower class dwarves ‘brands’. Some gendered slurs are present. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">‘Knife-ears’ is an in-universe slur for elves. Upper class dwarves call lower class dwarves ‘brands’. Some gendered slurs are present. |
− | + | </div> | |
==[[Blood]]== | ==[[Blood]]== | ||
− | Common, usually as a result of combat. The party will become splattered in blood during battles and the blood will remain for some time. This can be avoided by using low graphic quality. Most corpses will bleed out before disappearing. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Common, usually as a result of combat. The party will become splattered in blood during battles and the blood will remain for some time. This can be avoided by using low graphic quality. Most corpses will bleed out before disappearing. |
− | + | </div> | |
==[[Body Horror]]== | ==[[Body Horror]]== | ||
− | Darkspawn and Brood Mothers qualify. Individuals who have been tainted also gain unnatural features. Justice is possessing a rotting corpse. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Darkspawn and Brood Mothers qualify. Individuals who have been tainted also gain unnatural features. Justice is possessing a rotting corpse. |
− | + | </div> | |
==[[Bones]]== | ==[[Bones]]== | ||
− | When a companion is defeated in combat, their icon is replaced by a skull. Once combat ends, the character will be revived and their icon returns to normal. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">When a companion is defeated in combat, their icon is replaced by a skull. Once combat ends, the character will be revived and their icon returns to normal. |
− | + | </div> | |
==[[Brainwashing]]== | ==[[Brainwashing]]== | ||
− | Mages in the Circle are mandated to learn the Chantry’s religion and are often outright told that they should not exist. Keili becomes suicidal because of this. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Mages in the Circle are mandated to learn the Chantry’s religion and are often outright told that they should not exist. Keili becomes suicidal because of this. |
− | + | </div> | |
==[[Canines]]== | ==[[Canines]]== | ||
− | In the Human Noble origin the Player Character has a pet dog. The dog is extremely large but is friendly to the Player Character. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the Human Noble origin the Player Character has a pet dog. The dog is extremely large but is friendly to the Player Character. |
In the quest “Nature of the Beast” the Player Character must fight werewolves. | In the quest “Nature of the Beast” the Player Character must fight werewolves. | ||
− | + | </div> | |
==[[Cannibalism]]== | ==[[Cannibalism]]== | ||
− | During “Paragon of Her Kind”, the player learns that the Darkspawn sometimes force people to commit cannibalism. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">During “Paragon of Her Kind”, the player learns that the Darkspawn sometimes force people to commit cannibalism. |
− | + | </div> | |
==[[Claustrophobia]]== | ==[[Claustrophobia]]== | ||
− | Some tunnels in the Deep Roads are narrow. Brecilian ruins have narrow hallways. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Some tunnels in the Deep Roads are narrow. Brecilian ruins have narrow hallways. |
During “Urn of Sacred Ashes”, the player will come to a cavern system with narrow tunnels. | During “Urn of Sacred Ashes”, the player will come to a cavern system with narrow tunnels. | ||
In Awakening, there are tunnels under a tavern in Amaranthine. | In Awakening, there are tunnels under a tavern in Amaranthine. | ||
− | + | </div> | |
==[[Dead Bodies]]== | ==[[Dead Bodies]]== | ||
− | Common, usually as a result of combat. Bodies disappear fairly quickly. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Common, usually as a result of combat. Bodies disappear fairly quickly. |
The Return to Ostagar DLC heavily features finding Cailan’s crucified body and deciding what to do with it. | The Return to Ostagar DLC heavily features finding Cailan’s crucified body and deciding what to do with it. | ||
− | + | </div> | |
==[[Death of Family/Friends]]== | ==[[Death of Family/Friends]]== | ||
− | The are a number of instances. The most significant include: | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The are a number of instances. The most significant include: |
* City Elf Origin: The Player Character’s fiance(e) is killed. | * City Elf Origin: The Player Character’s fiance(e) is killed. | ||
* Dalish Elf Origin: The Player Character’s friend, Tamlen, disappears and returns later in the game, forcing the player to kill him. | * Dalish Elf Origin: The Player Character’s friend, Tamlen, disappears and returns later in the game, forcing the player to kill him. | ||
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* During the final stage of the game, Riordan will die. The Player Character, Alistair, and the secret companion all also have the possibility to die, though this can be avoided by performing Morrigan’s ritual. | * During the final stage of the game, Riordan will die. The Player Character, Alistair, and the secret companion all also have the possibility to die, though this can be avoided by performing Morrigan’s ritual. | ||
* In Awakening, if the Keep is not properly upgraded, anyone who is left behind may die. | * In Awakening, if the Keep is not properly upgraded, anyone who is left behind may die. | ||
− | + | </div> | |
==[[Dehumanization]]== | ==[[Dehumanization]]== | ||
− | Elves are heavily discriminated against and forced to live in ghettos and in some places in the world are still slaves. This is particularly apparent in the City Elf origin. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Elves are heavily discriminated against and forced to live in ghettos and in some places in the world are still slaves. This is particularly apparent in the City Elf origin. |
Dwarves discriminate against any dwarf who is casteless, including surface dwarves. This is highlighted in the the Dwarf Commoner origin. | Dwarves discriminate against any dwarf who is casteless, including surface dwarves. This is highlighted in the the Dwarf Commoner origin. | ||
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Shale refers to all people as ‘it’. | Shale refers to all people as ‘it’. | ||
− | + | </div> | |
==[[Depiction of Disaster]]== | ==[[Depiction of Disaster]]== | ||
− | The Blight, the driving force of the game, is a large-scale disaster. After the Player Character leaves Lothering, the city is completely wiped off the map and everyone in it dies. The Player Character meets multiple refugees throughout the game. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Blight, the driving force of the game, is a large-scale disaster. After the Player Character leaves Lothering, the city is completely wiped off the map and everyone in it dies. The Player Character meets multiple refugees throughout the game. |
− | + | </div> | |
==[[Depiction of War]]== | ==[[Depiction of War]]== | ||
− | Throughout the game the Player Character finds different encampments of soldiers. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Throughout the game the Player Character finds different encampments of soldiers. |
− | The Player Character must amass an army to complete the game. The first part of the end of the game plays similar to a military campaign. | + | The Player Character must amass an army to complete the game. The first part of the end of the game plays similar to a military campaign.</div> |
==[[Disease]]== | ==[[Disease]]== | ||
− | The Blight functions as a easily spread disease. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Blight functions as a easily spread disease. |
− | + | </div> | |
==[[Disruptive Home Life]]== | ==[[Disruptive Home Life]]== | ||
− | The Circle is an extremely hostile place to live, with the constant threat of Tranquility, the religious belief that their existence is wrong, and implied physical abuse from templars. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Circle is an extremely hostile place to live, with the constant threat of Tranquility, the religious belief that their existence is wrong, and implied physical abuse from templars. |
In the Dwarf Commoner origin, the Player Character’s mother is an alcoholic and neglectful. | In the Dwarf Commoner origin, the Player Character’s mother is an alcoholic and neglectful. | ||
In the Dwarf Noble origin, the Player Character’s brother is plotting to kill his siblings. | In the Dwarf Noble origin, the Player Character’s brother is plotting to kill his siblings. | ||
− | + | </div> | |
==[[Electrocution]]== | ==[[Electrocution]]== | ||
− | Shock spells are available and can be used by enemy mages. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Shock spells are available and can be used by enemy mages. |
− | + | </div> | |
==[[Emotional Abuse]]== | ==[[Emotional Abuse]]== | ||
− | Some of the things done and said to elves, casteless dwarves, and mages are clearly meant to evoke emotional abuse. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Some of the things done and said to elves, casteless dwarves, and mages are clearly meant to evoke emotional abuse. |
The dwarf commoner’s mother is emotionally abusive to her children. The player has the option to manipulate others from time to time. | The dwarf commoner’s mother is emotionally abusive to her children. The player has the option to manipulate others from time to time. | ||
When Alistair meets his sister for the first time, she is emotionally abusive toward him. | When Alistair meets his sister for the first time, she is emotionally abusive toward him. | ||
− | + | </div> | |
==[[Existential Despair]]== | ==[[Existential Despair]]== | ||
− | The player learns that Grey Wardens have a significantly shortened life span, suffer from nightmares, and eventually must delve into underground caverns and die fighting. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The player learns that Grey Wardens have a significantly shortened life span, suffer from nightmares, and eventually must delve into underground caverns and die fighting. |
Shale indicates existential despair after learning they were once a dwarf. | Shale indicates existential despair after learning they were once a dwarf. | ||
− | + | </div> | |
==[[Explosions]]== | ==[[Explosions]]== | ||
− | Explosions can be caused via spellcasting or dragons. Enemy mages may use explosions against the Player Character. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Explosions can be caused via spellcasting or dragons. Enemy mages may use explosions against the Player Character. |
The spells Walking Bomb and Virulent Walking Bomb plant a magical bomb inside a target and it will explode, killing the target and harming others. | The spells Walking Bomb and Virulent Walking Bomb plant a magical bomb inside a target and it will explode, killing the target and harming others. | ||
− | + | </div> | |
==[[Eye Horror/Eye Trauma]]== | ==[[Eye Horror/Eye Trauma]]== | ||
− | The Architect has eyes that are askew and one has skin that has grown over the socket. The eyes are generally covered by a mask. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Architect has eyes that are askew and one has skin that has grown over the socket. The eyes are generally covered by a mask. |
− | + | </div> | |
==[[Felines]]== | ==[[Felines]]== | ||
− | In the Stone Prisoner DLC quest in Honleath the Player Character finds a cat that has been possessed by a demon. The cat will turn into a demon and attack based on player choices. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the Stone Prisoner DLC quest in Honleath the Player Character finds a cat that has been possessed by a demon. The cat will turn into a demon and attack based on player choices. |
In Awakenings, the Player Character can buy a pet cat for Anders. The cat is not a party member, is not often seen, and will only meow if the Player Character talks to Anders a lot. | In Awakenings, the Player Character can buy a pet cat for Anders. The cat is not a party member, is not often seen, and will only meow if the Player Character talks to Anders a lot. | ||
− | + | </div> | |
==[[Fire]]== | ==[[Fire]]== | ||
− | Fire spells are commonplace. In some instances, buildings or entire neighborhoods will catch fire. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Fire spells are commonplace. In some instances, buildings or entire neighborhoods will catch fire. |
Rage demons use fire to fight. | Rage demons use fire to fight. | ||
In the quest “Broken Circle” the Player Character is required to shapeshift into a man on fire. | In the quest “Broken Circle” the Player Character is required to shapeshift into a man on fire. | ||
− | + | </div> | |
==[[Forced Implantation]]== | ==[[Forced Implantation]]== | ||
− | In “Broken Circle” the Player Character discovers that a mage is forcing demons into people’s bodies. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In “Broken Circle” the Player Character discovers that a mage is forcing demons into people’s bodies. |
The spells Walking Bomb and Virulent Walking Bomb plant a magical bomb inside a target and it will explode, killing the target and harming others. | The spells Walking Bomb and Virulent Walking Bomb plant a magical bomb inside a target and it will explode, killing the target and harming others. | ||
− | + | </div> | |
==[[Ghosts]]== | ==[[Ghosts]]== | ||
− | In the “Lost in Dreams” quest when the player enters the fade there are ghosts that the Player Character must talk to and ghosts that the Player Character must fight. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the “Lost in Dreams” quest when the player enters the fade there are ghosts that the Player Character must talk to and ghosts that the Player Character must fight. |
In Soldier’s Peak, the player sees ghosts that reenact past events. | In Soldier’s Peak, the player sees ghosts that reenact past events. | ||
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In Witch Hunt, the player fights several elven specters. | In Witch Hunt, the player fights several elven specters. | ||
− | + | </div> | |
==[[Gore]]== | ==[[Gore]]== | ||
− | Combat creates gore; can be avoided by changing the game settings in the settings menu. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Combat creates gore; can be avoided by changing the game settings in the settings menu. |
− | + | </div> | |
==[[Graphic Violence]]== | ==[[Graphic Violence]]== | ||
− | This is a core game mechanic and an unavoidable part of combat. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">This is a core game mechanic and an unavoidable part of combat. |
− | + | </div> | |
==[[Heights]]== | ==[[Heights]]== | ||
− | One cutscene shows a dragon flying over a city while someone clings to its back. They are thrown off, to their deaths. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">One cutscene shows a dragon flying over a city while someone clings to its back. They are thrown off, to their deaths. |
In the Deep Roads, the player comes to a bridge over a deep chasm. | In the Deep Roads, the player comes to a bridge over a deep chasm. | ||
During “Urn of Sacred Ashes” a cutscene shows a dragon flying over the player’s party | During “Urn of Sacred Ashes” a cutscene shows a dragon flying over the player’s party | ||
− | + | </div> | |
==[[Homophobia]]== | ==[[Homophobia]]== | ||
− | Oghren becomes hostile when Zevran jokes about being attracted to him. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Oghren becomes hostile when Zevran jokes about being attracted to him. |
The player can tell Zevran that his sexual orientation is a perversion. | The player can tell Zevran that his sexual orientation is a perversion. | ||
Oghren objectifies the sexual relationship between Branka and Hespith, two women. | Oghren objectifies the sexual relationship between Branka and Hespith, two women. | ||
− | + | </div> | |
==[[Insects]]== | ==[[Insects]]== | ||
− | Shapeshifters, such as Morrigan, can turn into a flying swarm of insects. This can be avoided by not assigning that ability in the tactics screen or selecting it in combat. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Shapeshifters, such as Morrigan, can turn into a flying swarm of insects. This can be avoided by not assigning that ability in the tactics screen or selecting it in combat. |
− | + | </div> | |
==[[Kidnapping]]== | ==[[Kidnapping]]== | ||
− | In the City Elf origin, a number of female elves are kidnapped by human males. This will also include the protagonist, if they are female. See “sexual assault” for more information on this event. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the City Elf origin, a number of female elves are kidnapped by human males. This will also include the protagonist, if they are female. See “sexual assault” for more information on this event. |
During “Nature of the Beast”, the player learns the ancestors of werewolves kidnapped and raped an elf girl. | During “Nature of the Beast”, the player learns the ancestors of werewolves kidnapped and raped an elf girl. | ||
Anora is kidnapped and is rescued later in the game. After rescuing her, a fight will ensue. If the player surrenders or loses the fight, they will be kidnapped. | Anora is kidnapped and is rescued later in the game. After rescuing her, a fight will ensue. If the player surrenders or loses the fight, they will be kidnapped. | ||
− | + | </div> | |
==[[Mind Control]]== | ==[[Mind Control]]== | ||
− | Blood magic grants mind control powers. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Blood magic grants mind control powers. |
− | + | </div> | |
==[[Murder]]== | ==[[Murder]]== | ||
− | Common on a narrative level. Loghain effectively commits regicide by abandoning his king when needed most. Zevran and Leliana were assassins. Sten murdered an entire family in a blind rage, which he deeply regrets. The player may commit murder in several instances. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Common on a narrative level. Loghain effectively commits regicide by abandoning his king when needed most. Zevran and Leliana were assassins. Sten murdered an entire family in a blind rage, which he deeply regrets. The player may commit murder in several instances. |
A majority of enemies in the game are human that the Player Character must kill to progress. | A majority of enemies in the game are human that the Player Character must kill to progress. | ||
− | + | </div> | |
==[[Nudity]]== | ==[[Nudity]]== | ||
− | Characters will undress during optional sex scenes. While changing armor for a character, they will be only in underwear. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Characters will undress during optional sex scenes. While changing armor for a character, they will be only in underwear. |
The Lady of the Forest, broodmothers, and desire demons are nude. | The Lady of the Forest, broodmothers, and desire demons are nude. | ||
In “Return to Ostagar”, Cailan’s body is mostly nude aside from a loincloth. Neither nipples nor genitalia are ever visible. | In “Return to Ostagar”, Cailan’s body is mostly nude aside from a loincloth. Neither nipples nor genitalia are ever visible. | ||
− | + | </div> | |
==[[Offensive Language]]== | ==[[Offensive Language]]== | ||
− | Swearing is common. See also “bigoted language”. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Swearing is common. See also “bigoted language”. |
− | + | </div> | |
==[[Parental Abandonment]]== | ==[[Parental Abandonment]]== | ||
− | In the Dwarf Commoner origin, the Player Character’s mother is distant and neglectful. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the Dwarf Commoner origin, the Player Character’s mother is distant and neglectful. |
− | + | </div> | |
==[[Physical Abuse]]== | ==[[Physical Abuse]]== | ||
− | If Morrigan is brought along during Broken Circle, her nightmare features a demon disguised as her mother hitting her. Morrigan’s dialogue suggests this is commonplace in reality. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">If Morrigan is brought along during Broken Circle, her nightmare features a demon disguised as her mother hitting her. Morrigan’s dialogue suggests this is commonplace in reality. |
In the Feast Day Gifts DLC, the player can give Morrigan an Alistair voodoo doll, allowing her to physically harm him at a whim. | In the Feast Day Gifts DLC, the player can give Morrigan an Alistair voodoo doll, allowing her to physically harm him at a whim. | ||
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Zevran was physically abused as part of his training since he was a child. If he is brought along during “Broken Circle”, he will be found on a torture rack. | Zevran was physically abused as part of his training since he was a child. If he is brought along during “Broken Circle”, he will be found on a torture rack. | ||
− | + | </div> | |
==[[Psychological Trauma]]== | ==[[Psychological Trauma]]== | ||
− | Many characters suffer psychological trauma at some point or other. Branka and Hespith in “Paragon of Her Kind” are clearly traumatized. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Many characters suffer psychological trauma at some point or other. Branka and Hespith in “Paragon of Her Kind” are clearly traumatized. |
Zevran mentions that as part of his training he was conditioned to believe he was worthless. | Zevran mentions that as part of his training he was conditioned to believe he was worthless. | ||
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Leliana’s Song showcases the trauma that Leliana experiences prior to the main story. | Leliana’s Song showcases the trauma that Leliana experiences prior to the main story. | ||
− | + | </div> | |
==[[Racism]]== | ==[[Racism]]== | ||
− | Discrimination against elves is an allegory for racism, including profiling and ghettos. It is especially prominent in the City Elf origin, although the quest “Unrest in the Alienage” explores it as well, regardless of origin. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Discrimination against elves is an allegory for racism, including profiling and ghettos. It is especially prominent in the City Elf origin, although the quest “Unrest in the Alienage” explores it as well, regardless of origin. |
− | + | </div> | |
==[[Rats/Rodents]]== | ==[[Rats/Rodents]]== | ||
− | Giant rats are a common enemy and featured in the Human Noble origin. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Giant rats are a common enemy and featured in the Human Noble origin. |
The quest “Broken Circle” requires the Player Character to shapeshift into a mouse. | The quest “Broken Circle” requires the Player Character to shapeshift into a mouse. | ||
− | + | </div> | |
==[[Reptiles]]== | ==[[Reptiles]]== | ||
− | Deepstalkers are a variety of dinosaur-like enemy that are primarily encountered in the Deep Roads. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Deepstalkers are a variety of dinosaur-like enemy that are primarily encountered in the Deep Roads. |
Draconic enemies are especially common during “Urn of Sacred Ashes”. | Draconic enemies are especially common during “Urn of Sacred Ashes”. | ||
− | + | </div> | |
==[[Self Harm]]== | ==[[Self Harm]]== | ||
− | Blood Mages access their power by cutting or otherwise injuring themselves. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Blood Mages access their power by cutting or otherwise injuring themselves. |
− | + | </div> | |
==[[Sex]]== | ==[[Sex]]== | ||
− | The player may engage in sexual relations at brothels and a few other locations. Romancing Alistair, Leliana, Zevran, or Morrigan includes a mandatory sex scene. Sex is required to do Morrigan’s ritual, although the player need not be the one to do it. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The player may engage in sexual relations at brothels and a few other locations. Romancing Alistair, Leliana, Zevran, or Morrigan includes a mandatory sex scene. Sex is required to do Morrigan’s ritual, although the player need not be the one to do it. |
− | + | </div> | |
==[[Sex Shaming]]== | ==[[Sex Shaming]]== | ||
− | One of the Feast Day Pranks DLC gifts is a chastity belt for Zevran, who is known for taking many sexual partners. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">One of the Feast Day Pranks DLC gifts is a chastity belt for Zevran, who is known for taking many sexual partners. |
If romancing Zevran, the Player Character can break off the relationship purely because they find out that Zevran has had multiple sexual partners. | If romancing Zevran, the Player Character can break off the relationship purely because they find out that Zevran has had multiple sexual partners. | ||
− | + | </div> | |
==[[Sex Slavery]]== | ==[[Sex Slavery]]== | ||
− | Casteless female dwarves are often forced into prostitution to support themselves and their family. This is a primary feature of the Dwarf Commoner origin, as the player’s sister is subject to it. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Casteless female dwarves are often forced into prostitution to support themselves and their family. This is a primary feature of the Dwarf Commoner origin, as the player’s sister is subject to it. |
It is possible to solicit prostitutes at The Pearl. The game makes it unclear whether they prostitutes are willing. | It is possible to solicit prostitutes at The Pearl. The game makes it unclear whether they prostitutes are willing. | ||
− | + | </div> | |
==[[Sexual Assault]]== | ==[[Sexual Assault]]== | ||
− | In the City Elf origin, female elves will be kidnapped and sexually assaulted, including the Player Character if they are playing as a female. During the assault, several people are killed, including three of the women who are kidnapped. The player’s cousin, Shianni, is rescued before she is killed, but not before she is raped. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the City Elf origin, female elves will be kidnapped and sexually assaulted, including the Player Character if they are playing as a female. During the assault, several people are killed, including three of the women who are kidnapped. The player’s cousin, Shianni, is rescued before she is killed, but not before she is raped. |
Broodmothers are heavily implied to be created after, in part, women are repeatedly sexually assaulted by darkspawn. | Broodmothers are heavily implied to be created after, in part, women are repeatedly sexually assaulted by darkspawn. | ||
Sexual assault is present in other parts of the story, but not graphically. | Sexual assault is present in other parts of the story, but not graphically. | ||
− | + | </div> | |
==[[Sexual Harassment]]== | ==[[Sexual Harassment]]== | ||
− | There are a few instances where a female Player Character is sexually harassed. Zevran’s banters with Wynne usually include him commenting on her breasts. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">There are a few instances where a female Player Character is sexually harassed. Zevran’s banters with Wynne usually include him commenting on her breasts. |
− | + | </div> | |
==[[Sexualization/Objectification]]== | ==[[Sexualization/Objectification]]== | ||
− | Some armor, particularly some leather armor, is revealing on women, emphasizing breasts and providing a skirt rather than pants. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Some armor, particularly some leather armor, is revealing on women, emphasizing breasts and providing a skirt rather than pants. |
Morrigan’s default outfit is extremely revealing. | Morrigan’s default outfit is extremely revealing. | ||
Line 267: | Line 294: | ||
The Lady of the Forest is nude, although her nipples are covered by her hair. | The Lady of the Forest is nude, although her nipples are covered by her hair. | ||
− | + | </div> | |
==[[Slavery]]== | ==[[Slavery]]== | ||
− | During the “Unrest in the Alienage” quest, the player learns that elves are being sold into slavery. The player has the option to let the slavers get away with it, but can attempt to deliver justice instead. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">During the “Unrest in the Alienage” quest, the player learns that elves are being sold into slavery. The player has the option to let the slavers get away with it, but can attempt to deliver justice instead. |
− | + | </div> | |
==[[Spiders]]== | ==[[Spiders]]== | ||
− | Spiders are common enemies and frequently drop from the ceiling. There are two no spider mods available to players, one that turns the spiders into deepstalkers (lizards) or bears. Note that both of these mods only change the model and animations of the spiders and prevent the enemies dropping from the ceiling (they will suddenly appear around the player instead). They will still make spider sounds and say “Giant Spider” when the mouse hovers over them. The mods are available [http://social.bioware.com/project/1237/ here] (deepstalkers) and [http://social.bioware.com/project/1013/ here] (bears). | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Spiders are common enemies and frequently drop from the ceiling. There are two no spider mods available to players, one that turns the spiders into deepstalkers (lizards) or bears. Note that both of these mods only change the model and animations of the spiders and prevent the enemies dropping from the ceiling (they will suddenly appear around the player instead). They will still make spider sounds and say “Giant Spider” when the mouse hovers over them. The mods are available [http://social.bioware.com/project/1237/ here] (deepstalkers) and [http://social.bioware.com/project/1013/ here] (bears). |
Shapeshifters, such as Morrigan, can become spiders, however there are no enemy shapeshifters. The shapeshift ability is affected by mods, but the portrait is not, thus a spider will appear on screen. It is possible to avoid this by not choosing this option during combat. | Shapeshifters, such as Morrigan, can become spiders, however there are no enemy shapeshifters. The shapeshift ability is affected by mods, but the portrait is not, thus a spider will appear on screen. It is possible to avoid this by not choosing this option during combat. | ||
In Witch Hunt, a creature called a Varterral appears as the final boss. Although it is not technically a spider, it has spider-like qualities. The no spider mods do not affect the Varterral. | In Witch Hunt, a creature called a Varterral appears as the final boss. Although it is not technically a spider, it has spider-like qualities. The no spider mods do not affect the Varterral. | ||
− | + | </div> | |
==[[Stalking]]== | ==[[Stalking]]== | ||
− | Some consider Cullen’s attraction to a female Player Character in the Magi origin to constitute stalking, but he never makes advances and will leave if the player makes advances on him. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Some consider Cullen’s attraction to a female Player Character in the Magi origin to constitute stalking, but he never makes advances and will leave if the player makes advances on him. |
− | + | </div> | |
==[[Substance Abuse]]== | ==[[Substance Abuse]]== | ||
− | Templars are noted to suffer from addiction to lyrium dust. It is hypothesized this is done deliberately to keep them under the control of the Chantry, which controls the lyrium trade. If they fail to continue taking lyrium, they will go insane. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Templars are noted to suffer from addiction to lyrium dust. It is hypothesized this is done deliberately to keep them under the control of the Chantry, which controls the lyrium trade. If they fail to continue taking lyrium, they will go insane. |
Dwarf Commoner’s mother is an alcoholic. | Dwarf Commoner’s mother is an alcoholic. | ||
− | + | </div> | |
==[[Suicide]]== | ==[[Suicide]]== | ||
− | Keili in the Magi origin and “Broken Circle” indicates she is suicidal. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Keili in the Magi origin and “Broken Circle” indicates she is suicidal. |
− | + | </div> | |
==[[Supernatural Evil]]== | ==[[Supernatural Evil]]== | ||
− | The demons, darkspawn, and archdemon qualify. Demons and darkspawn are extremely common enemies. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The demons, darkspawn, and archdemon qualify. Demons and darkspawn are extremely common enemies. |
− | + | </div> | |
==[[Torture]]== | ==[[Torture]]== | ||
− | If Zevran is brought along during “Broken Circle” he later will be found on a torture rack. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">If Zevran is brought along during “Broken Circle” he later will be found on a torture rack. |
When meeting Sten, the player will find him in a cage and learn he has been there for thirteen days, with the intention of being left there when the darkspawn attack. The player can free him. | When meeting Sten, the player will find him in a cage and learn he has been there for thirteen days, with the intention of being left there when the darkspawn attack. The player can free him. | ||
Line 304: | Line 331: | ||
In Leliana’s Song, the Player Character meets Leliana and three of her friends. One is tortured to death. | In Leliana’s Song, the Player Character meets Leliana and three of her friends. One is tortured to death. | ||
− | + | </div> | |
==[[Undead/Zombies]]== | ==[[Undead/Zombies]]== | ||
− | Undead can be summoned by blood mages. An optional side quest during “Nature of the Beast” involves killing revenants. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Undead can be summoned by blood mages. An optional side quest during “Nature of the Beast” involves killing revenants. |
Justice in Awakening is possessing a corpse. | Justice in Awakening is possessing a corpse. | ||
− | + | </div> | |
==[[Unreality]]== | ==[[Unreality]]== | ||
− | The Fade level involves surrealism and an ever-changing landscape. It can be partially skipped through the Skip the Fade mod found [http://www.nexusmods.com/dragonage/mods/816 here]. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Fade level involves surrealism and an ever-changing landscape. It can be partially skipped through the Skip the Fade mod found [http://www.nexusmods.com/dragonage/mods/816 here]. |
− | + | </div> | |
==[[Verbal Abuse]]== | ==[[Verbal Abuse]]== | ||
− | When Alistair meets his sister for the first time, she is verbally abusive toward him. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">When Alistair meets his sister for the first time, she is verbally abusive toward him. |
− | + | </div> | |
==[[Violence Against Children]]== | ==[[Violence Against Children]]== | ||
− | Connor Eamon may be killed at the end of the “Arl of Redcliffe” quest. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Connor Eamon may be killed at the end of the “Arl of Redcliffe” quest. |
During “Broken Circle” the player will find the corpses of child apprentices. Wynne’s dream in the Fade involves her inability to save them. | During “Broken Circle” the player will find the corpses of child apprentices. Wynne’s dream in the Fade involves her inability to save them. | ||
During ‘Nature of the Beast’, the kidnapping, murder, and rape of children is referenced. | During ‘Nature of the Beast’, the kidnapping, murder, and rape of children is referenced. | ||
− | + | </div> | |
==[[Weapons]]== | ==[[Weapons]]== | ||
− | Core gameplay mechanic. The most common weapons are blades, bows/arrows, and axes. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Core gameplay mechanic. The most common weapons are blades, bows/arrows, and axes. </div> |
[[Category:Alcohol]] | [[Category:Alcohol]] |
Latest revision as of 18:25, 24 October 2015
Systems:
- Windows PC
- Mac OSX
- Xbox 360
- PlayStation 3
- Releases:
- 2009
Publisher:
- Electronic Arts
Developer:
- Bioware
- Edge of Reality (PS3 & Xbox)
ESRB Rating:
- Mature (M)
- Reasoning:
- Blood
- Intense Violence
- Language
- Partial Nudity
- Sexual Content
Dragon Age: Origins allows the player to choose between six unique character beginnings, culminating in the Player Character being chosen to help fight the Blight, a supernatural disease carried by an army of monsters that is sweeping across their home country of Ferelden. Using their wits, wisdom, and a helpful group of friends, the Player Character must find a way to destroy the Blight before everything they know and love is destroyed.
Contents
- 1 General Comments
- 2 Alcohol
- 3 Animal Abuse
- 4 Animal Death
- 5 Avians
- 6 Bigoted Language
- 7 Blood
- 8 Body Horror
- 9 Bones
- 10 Brainwashing
- 11 Canines
- 12 Cannibalism
- 13 Claustrophobia
- 14 Dead Bodies
- 15 Death of Family/Friends
- 16 Dehumanization
- 17 Depiction of Disaster
- 18 Depiction of War
- 19 Disease
- 20 Disruptive Home Life
- 21 Electrocution
- 22 Emotional Abuse
- 23 Existential Despair
- 24 Explosions
- 25 Eye Horror/Eye Trauma
- 26 Felines
- 27 Fire
- 28 Forced Implantation
- 29 Ghosts
- 30 Gore
- 31 Graphic Violence
- 32 Heights
- 33 Homophobia
- 34 Insects
- 35 Kidnapping
- 36 Mind Control
- 37 Murder
- 38 Nudity
- 39 Offensive Language
- 40 Parental Abandonment
- 41 Physical Abuse
- 42 Psychological Trauma
- 43 Racism
- 44 Rats/Rodents
- 45 Reptiles
- 46 Self Harm
- 47 Sex
- 48 Sex Shaming
- 49 Sex Slavery
- 50 Sexual Assault
- 51 Sexual Harassment
- 52 Sexualization/Objectification
- 53 Slavery
- 54 Spiders
- 55 Stalking
- 56 Substance Abuse
- 57 Suicide
- 58 Supernatural Evil
- 59 Torture
- 60 Undead/Zombies
- 61 Unreality
- 62 Verbal Abuse
- 63 Violence Against Children
- 64 Weapons
General Comments
This review contains tags for the Stone Prisoner, Witch Hunt, Leliana's Song, Return to Ostagar, and Awakenings DLC.
Alcohol
Oghren is often drunk.
Animal Abuse
If the secret companion is recruit, they will recount the tale of their dog being kidnapped and eventually returned having suffered extensive abuse including starvation.
Animal Death
Avians
Bigoted Language
Blood
Body Horror
Bones
Brainwashing
Canines
In the quest “Nature of the Beast” the Player Character must fight werewolves.
Cannibalism
Claustrophobia
During “Urn of Sacred Ashes”, the player will come to a cavern system with narrow tunnels.
In Awakening, there are tunnels under a tavern in Amaranthine.
Dead Bodies
The Return to Ostagar DLC heavily features finding Cailan’s crucified body and deciding what to do with it.
Death of Family/Friends
- City Elf Origin: The Player Character’s fiance(e) is killed.
- Dalish Elf Origin: The Player Character’s friend, Tamlen, disappears and returns later in the game, forcing the player to kill him.
- Human Noble Origin: Nearly all of the Player Character’s family is killed except for their brother.
- Dwarf Noble Origin: One of the Player Character’s brothers will die. Later in the game, the Player Character’s father dies.
- Magi Origin: During “Broken Circle” nearly everyone the player met during the origin dies.
- At Ostagar, the dog can be killed.
- During the Ostagar mission, Cailan and Duncan will die.
- During “Urn of Sacred Ashes”, Leliana will become violent if the player desecrates the urn. She must be killed and will die permanently.
- At the end of “Arl of Redcliffe”, if Jowan is still present, the player has the option of executing him.
- If Shale is in the party during “Paragon of Her Kind” and the player chooses to keep the Anvil, Shale will turn hostile and must be killed.
- When the Player Character encounters Taliesen, if Zevran is at low enough approval he will turn against the Player Character and must be permanently killed.
- Depending on player decisions, Anora may be executed, after Anora’s father is executed in front of her.
- Depending on player decisions, Alistair may be executed.
- During the final stage of the game, Riordan will die. The Player Character, Alistair, and the secret companion all also have the possibility to die, though this can be avoided by performing Morrigan’s ritual.
- In Awakening, if the Keep is not properly upgraded, anyone who is left behind may die.
Dehumanization
Dwarves discriminate against any dwarf who is casteless, including surface dwarves. This is highlighted in the the Dwarf Commoner origin.
Mages are discriminated against nearly everywhere. If mages are deemed too dangerous they are turned ‘Tranquil’, which functions in a way similar to a lobotomy. After “Broken Circle” is resolved, someone suggests killing several mages, including children. The player can choose to allow this, but can also stop it from happening.
Shale refers to all people as ‘it’.
Depiction of Disaster
Depiction of War
Disease
Disruptive Home Life
In the Dwarf Commoner origin, the Player Character’s mother is an alcoholic and neglectful.
In the Dwarf Noble origin, the Player Character’s brother is plotting to kill his siblings.
Electrocution
Emotional Abuse
The dwarf commoner’s mother is emotionally abusive to her children. The player has the option to manipulate others from time to time.
When Alistair meets his sister for the first time, she is emotionally abusive toward him.
Existential Despair
Shale indicates existential despair after learning they were once a dwarf.
Explosions
The spells Walking Bomb and Virulent Walking Bomb plant a magical bomb inside a target and it will explode, killing the target and harming others.
Eye Horror/Eye Trauma
Felines
In Awakenings, the Player Character can buy a pet cat for Anders. The cat is not a party member, is not often seen, and will only meow if the Player Character talks to Anders a lot.
Fire
Rage demons use fire to fight.
In the quest “Broken Circle” the Player Character is required to shapeshift into a man on fire.
Forced Implantation
The spells Walking Bomb and Virulent Walking Bomb plant a magical bomb inside a target and it will explode, killing the target and harming others.
Ghosts
In Soldier’s Peak, the player sees ghosts that reenact past events.
In the Elven Alienage the player can choose to enter a haunted house and battle ghosts.
In the “Urn of Sacred Ashes” quest there are ghosts that the Player Character must speak with.
In Witch Hunt, the player fights several elven specters.
Gore
Graphic Violence
Heights
In the Deep Roads, the player comes to a bridge over a deep chasm.
During “Urn of Sacred Ashes” a cutscene shows a dragon flying over the player’s party
Homophobia
The player can tell Zevran that his sexual orientation is a perversion.
Oghren objectifies the sexual relationship between Branka and Hespith, two women.
Insects
Kidnapping
During “Nature of the Beast”, the player learns the ancestors of werewolves kidnapped and raped an elf girl.
Anora is kidnapped and is rescued later in the game. After rescuing her, a fight will ensue. If the player surrenders or loses the fight, they will be kidnapped.
Mind Control
Murder
A majority of enemies in the game are human that the Player Character must kill to progress.
Nudity
The Lady of the Forest, broodmothers, and desire demons are nude.
In “Return to Ostagar”, Cailan’s body is mostly nude aside from a loincloth. Neither nipples nor genitalia are ever visible.
Offensive Language
Parental Abandonment
Physical Abuse
In the Feast Day Gifts DLC, the player can give Morrigan an Alistair voodoo doll, allowing her to physically harm him at a whim.
Templars are implied to be physically abusive to mages.
Zevran was physically abused as part of his training since he was a child. If he is brought along during “Broken Circle”, he will be found on a torture rack.
Psychological Trauma
Zevran mentions that as part of his training he was conditioned to believe he was worthless.
Exploring Loghain’s backstory may reveal psychological trauma as a result of the Orlesian occupation.
Some of Anders’ dialogue in Awakening may suggest trauma, although it is downplayed.
Leliana’s Song showcases the trauma that Leliana experiences prior to the main story.
Racism
Rats/Rodents
The quest “Broken Circle” requires the Player Character to shapeshift into a mouse.
Reptiles
Draconic enemies are especially common during “Urn of Sacred Ashes”.
Self Harm
Sex
Sex Shaming
If romancing Zevran, the Player Character can break off the relationship purely because they find out that Zevran has had multiple sexual partners.
Sex Slavery
It is possible to solicit prostitutes at The Pearl. The game makes it unclear whether they prostitutes are willing.
Sexual Assault
Broodmothers are heavily implied to be created after, in part, women are repeatedly sexually assaulted by darkspawn.
Sexual assault is present in other parts of the story, but not graphically.
Sexual Harassment
Sexualization/Objectification
Morrigan’s default outfit is extremely revealing.
Desire demons are completely nude save for nipple tassels and regularly run their hands over their bodies.
The Lady of the Forest is nude, although her nipples are covered by her hair.
Slavery
Spiders
Shapeshifters, such as Morrigan, can become spiders, however there are no enemy shapeshifters. The shapeshift ability is affected by mods, but the portrait is not, thus a spider will appear on screen. It is possible to avoid this by not choosing this option during combat.
In Witch Hunt, a creature called a Varterral appears as the final boss. Although it is not technically a spider, it has spider-like qualities. The no spider mods do not affect the Varterral.
Stalking
Substance Abuse
Dwarf Commoner’s mother is an alcoholic.
Suicide
Supernatural Evil
Torture
When meeting Sten, the player will find him in a cage and learn he has been there for thirteen days, with the intention of being left there when the darkspawn attack. The player can free him.
During Ostagar, the player can encounter a man who is trapped in a cage for theft of food and is starving.
Sten implies that the Qunari will torture people until they convert to the Qunari religion.
In Awakening, Anders says he spent a year in isolation due to misbehavior.
In Leliana’s Song, the Player Character meets Leliana and three of her friends. One is tortured to death.
Undead/Zombies
Justice in Awakening is possessing a corpse.
Unreality
Verbal Abuse
Violence Against Children
During “Broken Circle” the player will find the corpses of child apprentices. Wynne’s dream in the Fade involves her inability to save them.
During ‘Nature of the Beast’, the kidnapping, murder, and rape of children is referenced.
Weapons
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- Alcohol
- Animal Abuse
- Animal Death
- Avians
- Aquatic Violence-free
- Bigoted Language
- Blood
- Body Horror
- Bones
- Brainwashing
- Canines
- Cannibalism
- Claustrophobia
- Clowns-free
- Darkness-free
- Dead Bodies
- Death of Family/Friends
- Dehumanization
- Depiction of Disaster
- Depiction of War
- Disease
- Disruptive Home Life
- Dolls-free
- Drowning-free
- Electrocution
- Emotional Abuse
- Existential Despair
- Explosions
- Eye Horror/Eye Trauma
- Felines
- Fire
- Forced Implantation
- Gender Dysphoria-free
- Ghosts
- Gore
- Graphic Violence
- Guns-free
- Heights
- Homophobia
- Incest-free
- Insects
- Jump Scares-free
- Kidnapping
- Medical Malpractice-free
- Mental Health Institutions-free
- Mind Control
- Murder
- Mutilation-free
- Needles-free
- Nudity
- Offensive Language
- Parental Abandonment
- Physical Abuse
- Psychological Horror-free
- Psychological Trauma
- Racism
- Rats/Rodents
- Reptiles
- Self Harm
- Sex
- Sex Shaming
- Sexual Assault
- Sexual Harassment
- Sexualization/Objectification
- Sex Slavery
- Slavery
- Snakes-free
- Spiders
- Stalking
- Substance Abuse
- Suicide
- Supernatural Evil
- Torture
- Transphobia-free
- Undead/Zombies
- Unreality
- Vehicular Trauma-free
- Verbal Abuse
- Victim Blaming-free
- Violence Against Children
- Vomiting-free
- Weapons
- Game