Difference between revisions of "Final Fantasy Mystic Quest"
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− | + | <div class="plainlinks" style="float:right;margin:0 0 5px 5px; font-size: small; border:1px solid #AAAAAA; width:auto; padding:1em;margin: 0px 0px 1em 1em;"> | |
+ | <div style="font-size: 1.5em;font-weight:bold;text-align: center;">Final Fantasy: Mystic Quest</div> | ||
+ | '''Systems:''' | ||
+ | * SNES | ||
+ | * Wii and WiiU Virtual Console | ||
+ | * Releases:<small> | ||
+ | ** SNES: 1992 (Japan and PAL: 1993) | ||
+ | ** Wii VC: 2010 (WiiU: 2014) | ||
+ | </small> | ||
+ | '''ESRB Rating:''' | ||
+ | * '''Everyone (E)''' | ||
+ | * Reasoning: <small> | ||
+ | ** Mild Fantasy Violence | ||
+ | </small> | ||
+ | '''Graphic Style:''' | ||
+ | * Detailed Pixel Art | ||
+ | '''Gameplay:''' | ||
+ | * RPG | ||
+ | * Turn-based combat | ||
+ | * Third Person | ||
+ | * Single-player | ||
+ | </div> | ||
− | + | ''Final Fantasy Mystic Quest'' is a game for the SNES, or Super Nintendo, in which a group of heroes travel the land to collect five magical crystals to rid the world of evil monsters. Combat is turn based. The art style can be generally regarded as "cartoonish," however, some enemy pictures/sprites are sufficiently detailed in combat that people particularly sensitive to visuals of certain kinds may want to be careful. | |
− | + | ||
− | + | ==Incomplete Tags for this Game== | |
− | + | [[Avians]] | |
− | [[ | + | |
− | [[ | + | [[Dolls]] |
− | [[ | + | [[Felines]] |
== [[Bones]] == | == [[Bones]] == | ||
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The animation used for several enemy spells is a circle of laughing skulls surrounding whomever will be affected by the spell.</div> | The animation used for several enemy spells is a circle of laughing skulls surrounding whomever will be affected by the spell.</div> | ||
+ | |||
+ | == [[Canines]] == | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Were Wolf and Cerberus enemies are three-headed canines.</div> | ||
+ | |||
== [[Dead Bodies]] == | == [[Dead Bodies]] == | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">When the protagonist or any of his party run out of health, they will lay down on the ground as an undamaged body until the battle ends or they are raised with a Life spell. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">When the protagonist or any of his party run out of health, they will lay down on the ground as an undamaged body until the battle ends or they are raised with a Life spell. | ||
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The animation for the spell which induces the confusion effect is a circle of laughing skulls surrounding whomever will be affected by the spell. | The animation for the spell which induces the confusion effect is a circle of laughing skulls surrounding whomever will be affected by the spell. | ||
Skeleton and Red Bone enemies are animate skeletons.</div> | Skeleton and Red Bone enemies are animate skeletons.</div> | ||
+ | |||
+ | ==[[Depiction of Disaster]] == | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">All of the major towns in the game are facing environmental crises when first encountered. The forest which houses Foresta is dying, which causes most of its residents to age rapidly. The town Aquaria is frozen over. The The town of Fireburgh is facing an imminent volcanic eruption. The Windia is suffering from gale-force winds which are making it nearly impossible to leave the house.</div> | ||
+ | |||
+ | ==[[Electrocution]] == | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Thunder spell is an electricity attack, and its animation when cast upon the hero or his party members results a charred-looking silhouette of the character appearing briefly before they return to their normal appearance. When cast upon an enemy, their appearance doesn't change, unless the damage caused by the spell changes them to a more-damaged sprite.</div> | ||
==[[Explosions]]== | ==[[Explosions]]== | ||
− | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The protagonist can use bombs as one of his weapons. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The protagonist can use bombs as one of his weapons. <br>The protagonist, his companions, and some of the enemies can use fire magic, some spells of which resemble explosions.</div> |
− | |||
==[[Eye Horror/Eye Trauma]]== | ==[[Eye Horror/Eye Trauma]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">'Gather' and 'Beholder' enemies are tentacle-eyeball monsters; their eyes are usually half-closed, but when damaged, their eye gets bloodshot and opens very wide.</div> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">'Gather' and 'Beholder' enemies are tentacle-eyeball monsters; their eyes are usually half-closed, but when damaged, their eye gets bloodshot and opens very wide.</div> | ||
+ | |||
==[[Fire]]== | ==[[Fire]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The protagonist, his companions, and some of the enemies can use fire magic.</div> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The protagonist, his companions, and some of the enemies can use fire magic.</div> | ||
+ | |||
==[[Ghosts]]== | ==[[Ghosts]]== | ||
− | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%"> | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Ghost and Specter enemies are the classic white-sheet-covered ghost.</div> |
+ | |||
==[[Insects]]== | ==[[Insects]]== | ||
− | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Sand Worm, Land Worm, and Leech enemies are based on leeches or worms. | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Sand Worm, Land Worm, and Leech enemies are based on leeches or worms. <br>Scorpion and Snipion enemies are based on scorpions.</div> |
− | |||
==[[Murder]]== | ==[[Murder]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The damaged sprites of many enemies depict them attempting to surrender. For example, Mage enemies fall back and hold out a hand to the protagonist to stop, Centaur and Nitemare enemies drop their bows and hold their hands up, and Cerberus enemies wave a white flag tied to their tails. The player does not have much choice to not fight them, beyond running from the battle, though the enemies must be ultimately defeated as they will continue to block the path.</div> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The damaged sprites of many enemies depict them attempting to surrender. For example, Mage enemies fall back and hold out a hand to the protagonist to stop, Centaur and Nitemare enemies drop their bows and hold their hands up, and Cerberus enemies wave a white flag tied to their tails. The player does not have much choice to not fight them, beyond running from the battle, though the enemies must be ultimately defeated as they will continue to block the path.</div> | ||
+ | |||
==[[Nudity]]== | ==[[Nudity]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Lamia and Naga are partially nude, wearing only a bra. Their lower halves are unclothed; however, they have a snake tail from the waist down. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Lamia and Naga are partially nude, wearing only a bra. Their lower halves are unclothed; however, they have a snake tail from the waist down. | ||
</div> | </div> | ||
− | |||
− | |||
− | Fangpire and Vampire enemies are based on vampires, and their damaged sprites are small bats.</div> | + | ==[[Rats/Rodents]]== |
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Edgehog and Sting Rat enemies are based on hedgehogs. <br>Fangpire and Vampire enemies are based on vampires, and their damaged sprites are small bats.</div> | ||
==[[Reptiles]]== | ==[[Reptiles]]== | ||
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Land Turtle and Adamant Turtle enemies are based on turtles. | Land Turtle and Adamant Turtle enemies are based on turtles. | ||
− | The Dual Hydra and Twin Wyvern bosses are two-headed reptilian dragons.</div> | + | The Dual Hydra and Twin Wyvern bosses are two-headed reptilian dragons. |
+ | |||
+ | The Gidrah boss and Chimera enemies have reptilian dragon heads.</div> | ||
==[[Snakes]]== | ==[[Snakes]]== | ||
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==[[Spiders]]== | ==[[Spiders]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">For his third form, the final boss, Dark King, turns into a giant tarantula.</div> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">For his third form, the final boss, Dark King, turns into a giant tarantula.</div> | ||
− | |||
− | |||
− | Avizzard and Gargoyle enemies resemble demonic-looking gargoyles.</div> | + | ==[[Supernatural Evil]]== |
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Jinn and Iflytes are based on djinn from Middle Eastern mythology, not necessarily evil, but certainly supernaturally mischievous. <br>Avizzard and Gargoyle enemies resemble demonic-looking gargoyles.</div> | ||
==[[Undead/Zombies]]== | ==[[Undead/Zombies]]== | ||
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Fangpire and Vampire enemies are based on vampires. | Fangpire and Vampire enemies are based on vampires. | ||
</div> | </div> | ||
+ | |||
==[[Weapons]]== | ==[[Weapons]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The protagonist and his companions can use swords, axes, shuriken, bombs, clawed gloves, bows, and morning stars. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The protagonist and his companions can use swords, axes, shuriken, bombs, clawed gloves, bows, and morning stars. | ||
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[[Category:Animal Death-free]] | [[Category:Animal Death-free]] | ||
[[Category:Aquatic Violence-free]] | [[Category:Aquatic Violence-free]] | ||
+ | [[Category:Incomplete Review]] | ||
[[Category:Bigoted Language-free]] | [[Category:Bigoted Language-free]] | ||
[[Category:Blood-free]] | [[Category:Blood-free]] | ||
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[[Category:Bones]] | [[Category:Bones]] | ||
[[Category:Brainwashing-free]] | [[Category:Brainwashing-free]] | ||
+ | [[Category:Canines]] | ||
[[Category:Cannibalism-free]] | [[Category:Cannibalism-free]] | ||
[[Category:Claustrophobia-free]] | [[Category:Claustrophobia-free]] | ||
+ | [[Category:Clowns-free]] | ||
+ | [[Category:Darkness-free]] | ||
[[Category:Dead Bodies]] | [[Category:Dead Bodies]] | ||
[[Category:Death of Family/Friends-free]] | [[Category:Death of Family/Friends-free]] | ||
[[Category:Dehumanization-free]] | [[Category:Dehumanization-free]] | ||
+ | [[Category:Depiction of War-free]] | ||
+ | [[Category:Depiction of Disaster]] | ||
[[Category:Disease-free]] | [[Category:Disease-free]] | ||
+ | [[Category:Disruptive Home Life-free]] | ||
+ | [[Category:Incomplete Review]] | ||
[[Category:Drowning-free]] | [[Category:Drowning-free]] | ||
+ | [[Category:Electrocution]] | ||
[[Category:Emotional Abuse-free]] | [[Category:Emotional Abuse-free]] | ||
[[Category:Existential Despair-free]] | [[Category:Existential Despair-free]] | ||
[[Category:Explosions]] | [[Category:Explosions]] | ||
[[Category:Eye Horror/Eye Trauma]] | [[Category:Eye Horror/Eye Trauma]] | ||
+ | [[Category:Incomplete Review]] | ||
[[Category:Fire]] | [[Category:Fire]] | ||
+ | [[Category:Forced Implantation-free]] | ||
+ | [[Category:Gender Dysphoria-free]] | ||
[[Category:Ghosts]] | [[Category:Ghosts]] | ||
[[Category:Gore-free]] | [[Category:Gore-free]] | ||
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[[Category:Supernatural Evil]] | [[Category:Supernatural Evil]] | ||
[[Category:Torture-free]] | [[Category:Torture-free]] | ||
+ | [[Category:Transphobia-free]] | ||
[[Category:Undead/Zombies]] | [[Category:Undead/Zombies]] | ||
+ | [[Category:Unreality-free]] | ||
+ | [[Category:Vehicular Trauma-free]] | ||
+ | [[Category:Verbal Abuse-free]] | ||
[[Category:Victim Blaming-free]] | [[Category:Victim Blaming-free]] | ||
[[Category:Violence Against Children-free]] | [[Category:Violence Against Children-free]] | ||
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category: Game]] | [[Category: Game]] | ||
+ | [[Category:Game F]] |
Latest revision as of 13:30, 15 November 2014
Systems:
- SNES
- Wii and WiiU Virtual Console
- Releases:
- SNES: 1992 (Japan and PAL: 1993)
- Wii VC: 2010 (WiiU: 2014)
ESRB Rating:
- Everyone (E)
- Reasoning:
- Mild Fantasy Violence
Graphic Style:
- Detailed Pixel Art
Gameplay:
- RPG
- Turn-based combat
- Third Person
- Single-player
Final Fantasy Mystic Quest is a game for the SNES, or Super Nintendo, in which a group of heroes travel the land to collect five magical crystals to rid the world of evil monsters. Combat is turn based. The art style can be generally regarded as "cartoonish," however, some enemy pictures/sprites are sufficiently detailed in combat that people particularly sensitive to visuals of certain kinds may want to be careful.
Contents
Incomplete Tags for this Game
Bones
Skeleton, Red Bone, and Skuldier enemies are animate skeletons.
The Flamerus Rex and Skullrus Rex bosses are animate dinosaur skeletons.
The animation used for several enemy spells is a circle of laughing skulls surrounding whomever will be affected by the spell.Canines
Dead Bodies
The first large dungeon is Bone Dungeon. On the world map, it is depicted as the skeleton of a large horned animal with glowing eyes. Within, doors between areas are skeletons similar to the outside view of the dungeon, and the walls resemble teeth, claws, or ribs. The background during battles in the dungeon includes a wall that appears to be made of ribs. Bone Dungeon also contains bone piles as path-blockers, which can be destroyed with the bomb weapon. The bone piles also appear on the first floor of the final dungeon.
Skeleton, Red Bone, and Skuldier enemies are animate skeletons.
Zombie and Mummy enemies are animate mummies.
Minotar Zombies are zombie-versions of the Minotar enemies.
The Flamerus Rex and Skullrus Rex bosses are animate dinosaur skeletons.
The animation for the spell which induces the confusion effect is a circle of laughing skulls surrounding whomever will be affected by the spell.
Skeleton and Red Bone enemies are animate skeletons.Depiction of Disaster
Electrocution
Explosions
The protagonist, his companions, and some of the enemies can use fire magic, some spells of which resemble explosions.
Eye Horror/Eye Trauma
Fire
Ghosts
Insects
Scorpion and Snipion enemies are based on scorpions.
Murder
Nudity
Rats/Rodents
Fangpire and Vampire enemies are based on vampires, and their damaged sprites are small bats.
Reptiles
Basilisk, Flazzard, and Salamand enemies are reptilian.
Land Turtle and Adamant Turtle enemies are based on turtles.
The Dual Hydra and Twin Wyvern bosses are two-headed reptilian dragons.
The Gidrah boss and Chimera enemies have reptilian dragon heads.Snakes
Spiders
Supernatural Evil
Avizzard and Gargoyle enemies resemble demonic-looking gargoyles.
Undead/Zombies
Zombie and Mummy enemies are animate mummies.
Minotar Zombies are zombie-versions of the Minotar enemies.
The Flamerus Rex and Skullrus Rex bosses are animate dinosaur skeletons.
Fangpire and Vampire enemies are based on vampires.
Weapons
Enemies can use several of the above, as well as natural claws and teeth.
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- Alcohol-free
- Animal Abuse-free
- Animal Death-free
- Aquatic Violence-free
- Incomplete Review
- Bigoted Language-free
- Blood-free
- Body Horror-free
- Bones
- Brainwashing-free
- Canines
- Cannibalism-free
- Claustrophobia-free
- Clowns-free
- Darkness-free
- Dead Bodies
- Death of Family/Friends-free
- Dehumanization-free
- Depiction of War-free
- Depiction of Disaster
- Disease-free
- Disruptive Home Life-free
- Drowning-free
- Electrocution
- Emotional Abuse-free
- Existential Despair-free
- Explosions
- Eye Horror/Eye Trauma
- Fire
- Forced Implantation-free
- Gender Dysphoria-free
- Ghosts
- Gore-free
- Graphic Violence-free
- Guns-free
- Heights-free
- Homophobia-free
- Incest-free
- Insects
- Jump Scares-free
- Kidnapping-free
- Medical Malpractice-free
- Mental Health Institutions-free
- Mind Control-free
- Murder
- Mutilation-free
- Needles-free
- Nudity
- Offensive Language-free
- Parental Abandonment-free
- Physical Abuse-free
- Psychological Horror-free
- Psychological Trauma-free
- Racism-free
- Rats/Rodents
- Reptiles
- Self Harm-free
- Sex Shaming-free
- Sex-free
- Sexual Assault-free
- Sexual Harassment-free
- Sexualization/Objectification-free
- Sex Slavery-free
- Slavery-free
- Snakes
- Spiders
- Stalking-free
- Substance Abuse-free
- Suicide-free
- Supernatural Evil
- Torture-free
- Transphobia-free
- Undead/Zombies
- Unreality-free
- Vehicular Trauma-free
- Verbal Abuse-free
- Victim Blaming-free
- Violence Against Children-free
- Vomiting-free
- Weapons
- Game