Difference between revisions of "Dragon Age 2"
(Created page with "<div class="plainlinks" style="float:right;margin:0 0 5px 5px; font-size: small; border:1px solid #AAAAAA; width:auto; padding:1em;margin: 0px 0px 1em 1em;"> <div style="font-...") |
(→Explosions) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 22: | Line 22: | ||
</small> | </small> | ||
</div> | </div> | ||
− | ''Dragon Age: Origins'' follows Hawke, a refugee from the Blight-stricken Ferelden, following the events of [[Dragon Age: Origins]]. With the help of a motley crew of companions, they must help the city of Kirkwall deal with a slew of threats, everything from rebel mages and | + | ''Dragon Age: Origins'' follows Hawke, a refugee from the Blight-stricken Ferelden, following the events of [[Dragon Age: Origins]]. With the help of a motley crew of companions, they must help the city of Kirkwall deal with a slew of threats, everything from rebel mages and power-hungry templars to angry Qunari invaders. |
==General Comments== | ==General Comments== | ||
Line 33: | Line 33: | ||
A few of the random find-and-deliver-type quests involve finding a bottle of alcohol and delivering it to someone who either lost it or was looking for it. The dialogue for these quests generally just implies that the person had lost the item. | A few of the random find-and-deliver-type quests involve finding a bottle of alcohol and delivering it to someone who either lost it or was looking for it. The dialogue for these quests generally just implies that the person had lost the item. | ||
+ | </div> | ||
+ | |||
+ | ==[[Avians]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Birds of various kinds appear throughout the game. While walking around in outdoors areas, bird calls occasionally play. Birds are also depicted in some cutscenes. | ||
+ | |||
+ | The design aesthetic of Kirkwall frequently utilizes stylized wing designs on crests as well as bird sculptures. Notably, the Viscount's Keep features sculpted bird heads as well as large 2-story-tall eagle statues in the throne room. | ||
</div> | </div> | ||
Line 58: | Line 64: | ||
==[[Canines]]== | ==[[Canines]]== | ||
− | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The Black Emporium DLC adds a pet mabari | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In certain areas, such as the Wounded Coast, Raider enemies will attack Hawke and their friends with the help of hostile mabari warhounds which Hawke's team can kill. |
+ | |||
+ | The Black Emporium DLC adds a pet mabari, which is a large muscular dog which can be kept as a pet and brought along as part of the party. | ||
</div> | </div> | ||
==[[Claustrophobia]]== | ==[[Claustrophobia]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Several of the default maps for caves and dwarven ruins feature enclosed spaces and small tunnels. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Several of the default maps for caves and dwarven ruins feature enclosed spaces and small tunnels. | ||
+ | </div> | ||
+ | |||
+ | ==[[Darkness]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Several of the default maps for caves and dwarven ruins feature dark spaces. | ||
</div> | </div> | ||
Line 70: | Line 82: | ||
==[[Death of Family/Friends]]== | ==[[Death of Family/Friends]]== | ||
− | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Hawke loses at least two of their family members over the course of the game. When the family is fleeing the Darkspawn at the opening of the game, | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Hawke loses at least two of their family members over the course of the game. When the family is fleeing the Darkspawn at the opening of the game, Hawke's brother, Carver dies if Hawke is either a rogue or a warrior; if Hawke is a mage, their sister, Bethany dies instead. During the conclusion of Act 1, if Hawke's sibling comes along on the expedition to the Deep Roads, they will contract a disease and die, unless the character Anders is also brought along. Hawke's sibling can simply be left behind during this quest, but will be unavailable as a party member after the quest regardless. |
+ | |||
+ | During the Act 2 main quest [http://dragonage.wikia.com/wiki/All_That_Remains "All That Remains"] (spoiler warning), another of Hawke's relatives will be killed. | ||
</div> | </div> | ||
Line 105: | Line 119: | ||
==[[Emotional Abuse]]== | ==[[Emotional Abuse]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The templars frequently emotionally abuse their mage charges by dehumanizing them. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The templars frequently emotionally abuse their mage charges by dehumanizing them. | ||
− | |||
− | |||
− | |||
− | |||
</div> | </div> | ||
==[[Explosions]]== | ==[[Explosions]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%"> | ||
+ | Certain traps, spells, and bombs have explosions. | ||
+ | Some cutscenes feature explosions. | ||
</div> | </div> | ||
Line 239: | Line 251: | ||
[[Category:Animal Abuse-free]] | [[Category:Animal Abuse-free]] | ||
[[Category:Animal Death-free]] | [[Category:Animal Death-free]] | ||
− | [[Category:Avians | + | [[Category:Avians]] |
[[Category:Aquatic Violence-free]] | [[Category:Aquatic Violence-free]] | ||
[[Category:Bigoted Language]] | [[Category:Bigoted Language]] |
Latest revision as of 11:22, 11 January 2016
Systems:
- Windows PC
- Mac OSX
- Xbox 360
- PlayStation 3
- Releases:
- March 2011
Publisher:
- Electronic Arts
Developer:
- Bioware
ESRB Rating:
- Mature (M)
- Reasoning:
- Blood and Gore
- Language
- Sexual Content
- Violence
Dragon Age: Origins follows Hawke, a refugee from the Blight-stricken Ferelden, following the events of Dragon Age: Origins. With the help of a motley crew of companions, they must help the city of Kirkwall deal with a slew of threats, everything from rebel mages and power-hungry templars to angry Qunari invaders.
Contents
- 1 General Comments
- 2 Alcohol
- 3 Avians
- 4 Bigoted Language
- 5 Blood
- 6 Body Horror
- 7 Bones
- 8 Brainwashing
- 9 Canines
- 10 Claustrophobia
- 11 Darkness
- 12 Dead Bodies
- 13 Death of Family/Friends
- 14 Dehumanization
- 15 Depiction of Disaster
- 16 Depiction of War
- 17 Disease
- 18 Electrocution
- 19 Emotional Abuse
- 20 Explosions
- 21 Felines
- 22 Fire
- 23 Forced Implantation
- 24 Ghosts
- 25 Gore
- 26 Graphic Violence
- 27 Kidnapping
- 28 Murder
- 29 Offensive Language
- 30 Physical Abuse
- 31 Psychological Trauma
- 32 Racism
- 33 Reptiles
- 34 Sex
- 35 Sex Shaming
- 36 Sex Slavery
- 37 Sexualization/Objectification
- 38 Slavery
- 39 Spiders
- 40 Stalking
- 41 Substance Abuse
- 42 Suicide
- 43 Supernatural Evil
- 44 Torture
- 45 Undead/Zombies
- 46 Violence Against Children
- 47 Weapons
General Comments[edit]
This review is currently incomplete and does not contain all warnings for the DLCs.
Alcohol[edit]
Isabella and Fenris are depicted binge drinking out of stress or frustration.
A few of the random find-and-deliver-type quests involve finding a bottle of alcohol and delivering it to someone who either lost it or was looking for it. The dialogue for these quests generally just implies that the person had lost the item.
Avians[edit]
The design aesthetic of Kirkwall frequently utilizes stylized wing designs on crests as well as bird sculptures. Notably, the Viscount's Keep features sculpted bird heads as well as large 2-story-tall eagle statues in the throne room.
Bigoted Language[edit]
Blood[edit]
Body Horror[edit]
During the climax of the game, a mage transforms into a large monster and attacks Hawke.
Bones[edit]
Brainwashing[edit]
Canines[edit]
The Black Emporium DLC adds a pet mabari, which is a large muscular dog which can be kept as a pet and brought along as part of the party.
Claustrophobia[edit]
Darkness[edit]
Dead Bodies[edit]
Death of Family/Friends[edit]
During the Act 2 main quest "All That Remains" (spoiler warning), another of Hawke's relatives will be killed.
Dehumanization[edit]
Slavers are recurring enemies in Kirkwall. and several quests involve rescuing kidnapped people from being sold into slavery. The companion Fenris is a former slave who was subjected to painful magical experiments.
Dwarves discriminate against any dwarf who is casteless, including surface dwarves. Varric will often reference this when interacting with dwarves.
Mages are discriminated against nearly everywhere, and this discrimination is especially bad in Kirkwall. If mages are deemed too dangerous they are turned ‘Tranquil’, which removes humanity, namely their personality and ability to feel emotion.
Depiction of Disaster[edit]
During the Act 3 main plot quest "The Last Straw" (spoiler warning), an major building in Kirkwall is destroyed in a terrorist attack. The game shows the explosion but does not get close enough to the site to depict any of the aftermath.
Depiction of War[edit]
Disease[edit]
Anders is a back-alley doctor who is depicted using magic to save people suffering from diseases.
Electrocution[edit]
Emotional Abuse[edit]
Explosions[edit]
Certain traps, spells, and bombs have explosions. Some cutscenes feature explosions.
Felines[edit]
Fire[edit]
Rage demons resemble lava and cast fire spells.
Forced Implantation[edit]
Ghosts[edit]
Gore[edit]
Graphic Violence[edit]
Kidnapping[edit]
Murder[edit]
Offensive Language[edit]
Physical Abuse[edit]
Psychological Trauma[edit]
Racism[edit]
Reptiles[edit]
During the opening of the game, Hawke encounters a large reptilian dragon.
Hawke encounters several dragons in the area of The Bone Pit throughout the game.
Sex[edit]
Sex Shaming[edit]
If Hawke visits the Blooming Rose enough times, they may be offered the special dialogue option when speaking to the Madame to ask for "something special just for girls/boys who have been bad." The screen will fade to black, and when it returns, Hawke will be in front of a Chantry preacher giving a sermon about the forgiveness of sins.
Sex Slavery[edit]
Sexualization/Objectification[edit]
Desire demons are completely nude save for nipple tassels and regularly run their hands over their bodies.
Slavery[edit]
Fenris, one of Hawke's companions, is an escaped slave, and his personal quests involve fighting with slavers who have come to reclaim him for his master.
Spiders[edit]
Stalking[edit]
Substance Abuse[edit]
Suicide[edit]
Supernatural Evil[edit]
Torture[edit]
Undead/Zombies[edit]
Violence Against Children[edit]
During the quest "Magistrate's Orders", Hawke is hired to track down an escaped prisoner. It is later revealed that this prisoner murdered elven children, though this is not depicted, and he let his last victim escape.
Weapons[edit]
Ad from our Sponsors:
- Alcohol
- Animal Abuse-free
- Animal Death-free
- Avians
- Aquatic Violence-free
- Bigoted Language
- Blood
- Body Horror
- Bones
- Brainwashing
- Canines
- Cannibalism-free
- Claustrophobia
- Clowns-free
- Darkness
- Dead Bodies
- Death of Family/Friends
- Dehumanization
- Depiction of Disaster
- Depiction of War
- Disease
- Disruptive Home Life-free
- Dolls-free
- Drowning-free
- Electrocution
- Emotional Abuse
- Existential Despair
- Explosions
- Eye Horror/Eye Trauma-free
- Felines
- Fire
- Forced Implantation-free
- Gender Dysphoria-free
- Ghosts-free
- Gore
- Graphic Violence
- Guns-free
- Heights-free
- Homophobia-free
- Incest-free
- Insects-free
- Jump Scares-free
- Kidnapping
- Medical Malpractice-free
- Mental Health Institutions-free
- Mind Control-free
- Murder
- Mutilation-free
- Needles-free
- Nudity-free
- Offensive Language
- Parental Abandonment-free
- Physical Abuse
- Psychological Horror-free
- Psychological Trauma
- Racism
- Rats/Rodents-free
- Reptiles
- Self Harm-free
- Sex
- Sex Shaming
- Sexual Assault-free
- Sexual Harassment
- Sexualization/Objectification
- Sex Slavery
- Slavery
- Snakes-free
- Spiders
- Stalking-free
- Substance Abuse-free
- Suicide-free
- Supernatural Evil
- Torture
- Transphobia-free
- Undead/Zombies
- Unreality-free
- Vehicular Trauma-free
- Verbal Abuse-free
- Victim Blaming-free
- Violence Against Children
- Weapons
- Game