Difference between revisions of "Among the Sleep"

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''Among the Sleep'' is a first person psychological horror game developed and published by the independent company Krillbite Studio in 2014 for PC, OSX, Linux, and Playstation 4, in which players control a small 2 year old toddler as they are awoken by a noise and exit their crib looking for comfort.
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<div class="plainlinks" style="float:right;margin:0 0 5px 5px; font-size: small; border:1px solid #AAAAAA; width:auto; padding:1em;margin: 0px 0px 1em 1em;">
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<div style="font-size: 1.5em;font-weight:bold;text-align: center;">Among the Sleep</div>
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'''Systems:'''
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* Windows PC
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* Mac OSX
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* Linux
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* Playstation 4
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* Releases: <small>
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** Original Release: 2014
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</small>
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'''Publisher:'''
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*Krillbite Studio
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'''Developer:'''
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*Krillbite Studio
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'''ESRB Rating:'''
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* Not Available
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</div>
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''Among the Sleep'' is a first person psychological horror game in which players control a small 2 year old toddler as they are awoken by a noise and exit their crib looking for comfort.
  
 
==Incomplete Tags for this Game==
 
==Incomplete Tags for this Game==
[[Drowning]]
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[[Avians]]
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[[Dolls]]
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[[Felines]]
  
 
==[[Alcohol]]==
 
==[[Alcohol]]==
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==[[Claustrophobia]]==
 
==[[Claustrophobia]]==
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">A primary game mechanic is crawling through tight spaces. Claustrophobia seems deliberately invoked to create an oppressive atmosphere.
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">A primary game mechanic is crawling through tight spaces. Claustrophobia seems deliberately invoked to create an oppressive atmosphere.
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</div>
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==[[Darkness]]==
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<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">While not pervasive, all areas after the prologue are very dark.
 
</div>
 
</div>
  
 
==[[Disruptive Home Life]]==
 
==[[Disruptive Home Life]]==
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<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">The ending of the game reveals that the protagonist's mother is abusive, and is implied that his father is taking custody of him.</div>
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==[[Drowning]]==
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<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">During the swamp level, if the player falls into the water, they will drown.
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</div>
  
 
==[[Emotional Abuse]]==
 
==[[Emotional Abuse]]==
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</div>
 
</div>
  
==Unreality==
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==[[Unreality]]==
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<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">As you go through the game, environments become progressively more bizarre and twisted, even though the Player Character supposedly never leaves his home. You repeatedly return to a base that has a number of landmasses floating in the darkness (may also trigger heights). </div>
  
 
==[[Victim Blaming]]==
 
==[[Victim Blaming]]==
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[[Category:Animal Death]]
 
[[Category:Animal Death]]
 
[[Category:Aquatic Violence-free]]
 
[[Category:Aquatic Violence-free]]
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[[Category:Incomplete Review]]
 
[[Category:Bigoted Language-free]]
 
[[Category:Bigoted Language-free]]
 
[[Category:Blood-free]]
 
[[Category:Blood-free]]
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[[Category:Bones-free]]
 
[[Category:Bones-free]]
 
[[Category:Brainswashing-free]]
 
[[Category:Brainswashing-free]]
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[[Category:Canines-free]]
 
[[Category:Cannibalism-free]]
 
[[Category:Cannibalism-free]]
 
[[Category:Claustrophobia]]
 
[[Category:Claustrophobia]]
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[[Category:Clowns-free]]
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[[Category:Darkness]]
 
[[Category:Dead Bodies-free]]
 
[[Category:Dead Bodies-free]]
 
[[Category:Death of Family/Friends-free]]
 
[[Category:Death of Family/Friends-free]]
 
[[Category:Dehumanization-free]]
 
[[Category:Dehumanization-free]]
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[[Category:Depiction of Disaster-free]]
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[[Category:Depiction of War-free]]
 
[[Category:Disease-free]]
 
[[Category:Disease-free]]
 
[[Category:Disruptive Home Life]]
 
[[Category:Disruptive Home Life]]
 
[[Category:Incomplete Review]]
 
[[Category:Incomplete Review]]
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[[Category:Drowning]]
 
[[Category:Electrocution-free]]
 
[[Category:Electrocution-free]]
 
[[Category:Emotional Abuse]]
 
[[Category:Emotional Abuse]]
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[[Category:Explosions-free]]
 
[[Category:Explosions-free]]
 
[[Category:Eye Horror/Eye Trauma-free]]
 
[[Category:Eye Horror/Eye Trauma-free]]
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[[Category:Incomplete Review]]
 
[[Category:Fire-free]]
 
[[Category:Fire-free]]
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[[Category:Forced Implantation-free]]
 
[[Category:Gender Dysphoria-free]]
 
[[Category:Gender Dysphoria-free]]
 
[[Category:Ghosts]]
 
[[Category:Ghosts]]
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[[Category:Undead/Zombies-free]]
 
[[Category:Undead/Zombies-free]]
 
[[Category:Unreality]]
 
[[Category:Unreality]]
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[[Category:Vehicular Trauma-free]]
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[[Category:Verbal Abuse-free]]
 
[[Category:Victim Blaming]]
 
[[Category:Victim Blaming]]
 
[[Category:Violence Against Children]]
 
[[Category:Violence Against Children]]
 
[[Category:Vomiting-free]]
 
[[Category:Vomiting-free]]
 
[[Category:Weapons-free]]
 
[[Category:Weapons-free]]
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[[Category:Game A]]

Latest revision as of 13:14, 15 November 2014

Among the Sleep is a first person psychological horror game in which players control a small 2 year old toddler as they are awoken by a noise and exit their crib looking for comfort.

Incomplete Tags for this Game

Avians

Dolls

Felines

Alcohol

The ending reveals that the Player Character's mother is an alcoholic.

Animal Abuse

During the last level of the game features the Player character's sentient teddy bear having its arm ripped off. This sequence is not gory or bloody, but still upsetting. May also qualify as animal abuse. Some interpretations of whether Teddy lived (or is even alive at all) could extend to animal death or murder.

Animal Death

During the last level of the game features the Player character's sentient teddy bear having its arm ripped off. This sequence is not gory or bloody, but still upsetting. May also qualify as animal abuse. Some interpretations of whether Teddy lived (or is even alive at all) could extend to animal death or murder.

Body Horror

Some monsters have elements of body horror.

Claustrophobia

A primary game mechanic is crawling through tight spaces. Claustrophobia seems deliberately invoked to create an oppressive atmosphere.

Darkness

While not pervasive, all areas after the prologue are very dark.

Disruptive Home Life

The ending of the game reveals that the protagonist's mother is abusive, and is implied that his father is taking custody of him.

Drowning

During the swamp level, if the player falls into the water, they will drown.

Emotional Abuse

The ending reveals that the player character's mother becomes emotionally and physically abusive when she consumes alcohol.

Ghosts

Some monsters may be interpreted as ghosts.

Heights

The last level of the game features extreme heights, and ends with the Player Character falling into a dark pit.

Jump Scares

The first level features sudden flashes of light and later levels have monsters that may appear suddenly.

Kidnapping

The player is led to believe that the Player Character's mother was kidnapped. This is not actually the case, but rather a metaphor for the mother being 'taken away' by one of her drunken fits.

Murder

During the last level of the game features the Player character's sentient teddy bear having its arm ripped off. This sequence is not gory or bloody, but still upsetting. May also qualify as animal abuse. Some interpretations of whether Teddy lived (or is even alive at all) could extend to animal death or murder.

Mutilation

During the last level of the game features the Player character's sentient teddy bear having its arm ripped off. This sequence is not gory or bloody, but still upsetting. May also qualify as animal abuse. Some interpretations of whether Teddy lived (or is even alive at all) could extend to animal death or murder.

Parental Abandonment

The Player Character is neglected by his mother when she is intoxicated, though not outright abandoned.

Physical Abuse

The Player Character's mother becomes physically violent when intoxicated, and in one event portrayed in game, she shoves him.

Psychological Horror

The locations and monsters in the game are eventually revealed to be the Player Character coping with the abuse and neglect of his mother.

Psychological Trauma

The ending reveals that the Player Character has sustained trauma due to the abuse and neglect he's experienced.

Stalking

Some monsters follow the Player Character or otherwise make their presence known to him before they begin attacking.

Substance Abuse

The Player Character's mother suffers from alcohol addiction.

Unreality

As you go through the game, environments become progressively more bizarre and twisted, even though the Player Character supposedly never leaves his home. You repeatedly return to a base that has a number of landmasses floating in the darkness (may also trigger heights).

Victim Blaming

This content is implied. During flashbacks, the Player Character's mother scolds the Player Character for bothering her, and says he shouldn't make her angry.

Violence Against Children

The Player Character can be hurt by monsters, and is additionally revealed to have suffered abuse at the hands of his mother.

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