Difference between revisions of "Bioshock: Infinite"
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<div style="font-size: 1.5em;font-weight:bold;text-align: center;">Bioshock: Infinite</div> | <div style="font-size: 1.5em;font-weight:bold;text-align: center;">Bioshock: Infinite</div> | ||
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</small> | </small> | ||
</div> | </div> | ||
+ | ''Bioshock: Infinite'' is a first person-shooter and the third game in the Bioshock series. The game follows Booker DeWitt, a private detective who has fallen on hard times. He is contacted by a mysterious client to find and retrieve a young woman named Elizabeth from the supposedly idyllic Colombia--a city in the sky. In his quest to first find and then help Elizabeth, Booker embarks on a journey through Colombia's darkest areas and finds that the city and Elizabeth are not what they seem. | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="width:90%"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%"> | ||
You are pursued by the "Songbird", an anthropomorphic human/bird hybrid that is the protector of Elizabeth. At the end of the game Elizabeth transports the bird in a cutscene to an underwater area where it drowns. This is unavoidable. | You are pursued by the "Songbird", an anthropomorphic human/bird hybrid that is the protector of Elizabeth. At the end of the game Elizabeth transports the bird in a cutscene to an underwater area where it drowns. This is unavoidable. | ||
+ | </div> | ||
+ | ==[[Avians]]== | ||
+ | There is a vigor in the game that shoots crows out of the user's hand. It not required to be used by the Player Character to complete the game. However, Crow enemies will use it against the Player Character. These enemies are required to be defeated to complete the game. | ||
</div> | </div> | ||
==[[Bigoted Language]]== | ==[[Bigoted Language]]== | ||
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==[[Dehumanization]]== | ==[[Dehumanization]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">During the Asylum level, Elizabeth is shown to have been dehumanized for the purpose of scientific experiments. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">During the Asylum level, Elizabeth is shown to have been dehumanized for the purpose of scientific experiments. | ||
+ | </div> | ||
+ | ==[[Depiction of Disaster]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">A civil war erupts during the events of the game. Looting, lawlessness, and homelessness due to the war are shown in-game. | ||
+ | </div> | ||
+ | ==[[Depiction of War]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Columbia erupts into civil war halfway through the game. The player walks through parts of Columbia and sees the effects. | ||
</div> | </div> | ||
==[[Disease]]== | ==[[Disease]]== | ||
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==[[Disruptive Home Life]]== | ==[[Disruptive Home Life]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">It is revealed late in the game that Elizabeth's adoptive mother hated her and demanded that she be locked away because she thought Elizabeth was the product of her husband's affair. </div> | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">It is revealed late in the game that Elizabeth's adoptive mother hated her and demanded that she be locked away because she thought Elizabeth was the product of her husband's affair. </div> | ||
+ | ==[[Dolls]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In the Asylum level there are enemies that appear to have doll heads on human bodies. The heads look like masks of different presidents. They will attack the Player Character.</div> | ||
==[[Drowning]]== | ==[[Drowning]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Elizabeth drowns the Songbird and you the player watch the Songbird slowly succumb to the pressure of underwater and watch it drown. In the final cutscene, Elizabeth pushes Booker's head underwater until he drowns. See also Murder. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">Elizabeth drowns the Songbird and you the player watch the Songbird slowly succumb to the pressure of underwater and watch it drown. In the final cutscene, Elizabeth pushes Booker's head underwater until he drowns. See also Murder. | ||
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==[[Needles]]== | ==[[Needles]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In certain revival cutscenes, Elizabeth is briefly shown holding a needle to inject Booker with. These scenes are random and unavoidable. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In certain revival cutscenes, Elizabeth is briefly shown holding a needle to inject Booker with. These scenes are random and unavoidable. | ||
+ | |||
+ | In Burial at Sea, Booker and Elizabeth both inject themselves with plasmids and Eve hypos. | ||
</div> | </div> | ||
==[[Offensive Language]]== | ==[[Offensive Language]]== | ||
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In the Burial at Sea DLC, Elizabeth is captured by Atlas and tortured, eventually culminating in very nearly being lobotomized. When it becomes clear Elizabeth will not break, Atlas begins torturing a little girl instead. | In the Burial at Sea DLC, Elizabeth is captured by Atlas and tortured, eventually culminating in very nearly being lobotomized. When it becomes clear Elizabeth will not break, Atlas begins torturing a little girl instead. | ||
</div> | </div> | ||
+ | ==[[Unreality]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">In Burial at Sea, Elizabeth regularly hallucinates Booker talking to her through a radio. Near the end, she hallucinates him setting her free and helping her uncover repressed memories. | ||
+ | </div> | ||
+ | ==[[Vehicular Trauma]]== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">After Elizabeth cuts her hair and changes clothes, the airship the she and the Player Character are in is attacked. It eventually crashes, knocking out the Player Character. | ||
+ | |||
+ | There are multiple points throughout the game where airships will fight one another and one will crash on screen.</div> | ||
+ | |||
+ | |||
==[[Violence Against Children]]== | ==[[Violence Against Children]]== | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%">At the end of the Vox Populi timeline level, Elizabeth must save a small child from being murdered by Daisy Fitzroy. The child is beaten and almost murdered graphically. | <div class="toccolours mw-collapsible mw-collapsed" style="width:90%">At the end of the Vox Populi timeline level, Elizabeth must save a small child from being murdered by Daisy Fitzroy. The child is beaten and almost murdered graphically. | ||
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In the Burial at Sea DLC there is a scene where the player sees a baby gets decapitated. The screen cuts to black before the decapitation happens. | In the Burial at Sea DLC there is a scene where the player sees a baby gets decapitated. The screen cuts to black before the decapitation happens. | ||
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</div> | </div> | ||
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[[Category:Animal Death]] | [[Category:Animal Death]] | ||
[[Category:Aquatic Violence-free]] | [[Category:Aquatic Violence-free]] | ||
+ | [[Category:Avians]] | ||
[[Category:Bigoted Language]] | [[Category:Bigoted Language]] | ||
[[Category:Blood]] | [[Category:Blood]] | ||
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[[Category:Bones-free]] | [[Category:Bones-free]] | ||
[[Category:Brainwashing]] | [[Category:Brainwashing]] | ||
+ | [[Category:Canines-free]] | ||
[[Category:Cannibalism-free]] | [[Category:Cannibalism-free]] | ||
[[Category:Claustrophobia]] | [[Category:Claustrophobia]] | ||
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[[Category:Death of Family/Friends]] | [[Category:Death of Family/Friends]] | ||
[[Category:Dehumanization]] | [[Category:Dehumanization]] | ||
+ | [[Category:Depiction of Disaster]] | ||
+ | [[Category:Depiction of War]] | ||
[[Category:Disease]] | [[Category:Disease]] | ||
[[Category:Disruptive Home Life]] | [[Category:Disruptive Home Life]] | ||
+ | [[Category:Dolls]] | ||
[[Category:Drowning]] | [[Category:Drowning]] | ||
[[Category:Electrocution]] | [[Category:Electrocution]] | ||
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[[Category:Explosions]] | [[Category:Explosions]] | ||
[[Category:Eye Horror/Eye Trauma-free]] | [[Category:Eye Horror/Eye Trauma-free]] | ||
+ | [[Category:Felines-free]] | ||
[[Category:Fire]] | [[Category:Fire]] | ||
+ | [[Category:Forced Implantation-free]] | ||
[[Category:Gender Dysphoria-free]] | [[Category:Gender Dysphoria-free]] | ||
[[Category:Ghosts]] | [[Category:Ghosts]] | ||
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[[Category:Torture]] | [[Category:Torture]] | ||
[[Category:Undead/Zombies-free]] | [[Category:Undead/Zombies-free]] | ||
− | [[Category:Unreality-free]] | + | [[Category:Unreality]] |
+ | [[Category:Vehicular Trauma]] | ||
+ | [[Category:Verbal Abuse-free]] | ||
[[Category:Victim Blaming-free]] | [[Category:Victim Blaming-free]] | ||
[[Category:Violence Against Children]] | [[Category:Violence Against Children]] | ||
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category: Game]] | [[Category: Game]] | ||
+ | [[Category:Game B]] |
Latest revision as of 13:12, 15 November 2014
Systems:
- Windows PC
- Mac OSX
- Playstation 3
- Xbox 360
- Releases:
- Original Release: 2013
Publisher:
- 2K Games
Developer:
- Irrational Games
ESRB Rating:
- Mature (M)
- Reasoning:
- Blood and Gore
- Intense Violence
- Mild Sexual Themes
- Language
- Use of Alcohol and Tobacco
Bioshock: Infinite is a first person-shooter and the third game in the Bioshock series. The game follows Booker DeWitt, a private detective who has fallen on hard times. He is contacted by a mysterious client to find and retrieve a young woman named Elizabeth from the supposedly idyllic Colombia--a city in the sky. In his quest to first find and then help Elizabeth, Booker embarks on a journey through Colombia's darkest areas and finds that the city and Elizabeth are not what they seem.
Contents
- 1 General Comments
- 2 Alcohol
- 3 Animal Death
- 4 Avians
- 5 Bigoted Language
- 6 Blood
- 7 Body Horror
- 8 Brainwashing
- 9 Claustrophobia
- 10 Dead Bodies
- 11 Death of Family/Friends
- 12 Dehumanization
- 13 Depiction of Disaster
- 14 Depiction of War
- 15 Disease
- 16 Disruptive Home Life
- 17 Dolls
- 18 Drowning
- 19 Electrocution
- 20 Emotional Abuse
- 21 Explosions
- 22 Fire
- 23 Ghosts
- 24 Gore
- 25 Graphic Violence
- 26 Guns
- 27 Heights
- 28 Jump Scares
- 29 Kidnapping
- 30 Mental Health Institutions
- 31 Murder
- 32 Mutilation
- 33 Needles
- 34 Offensive Language
- 35 Parental Abandonment
- 36 Physical Abuse
- 37 Psychological Horror
- 38 Psychological Trauma
- 39 Racism
- 40 Self Harm
- 41 Sex Shaming
- 42 Slavery
- 43 Stalking
- 44 Substance Abuse
- 45 Suicide
- 46 Torture
- 47 Unreality
- 48 Vehicular Trauma
- 49 Violence Against Children
- 50 Weapons
General Comments
This review includes tags and explanations for the "Burial at Sea" DLC.
Alcohol
There are random beer/other alcoholic beverage bottles scattered around the game as powerups for your "Salts" (i.e. mana bar). You are not required to use them. In the first level and the Vox Populi timeline level there are bars that you can enter. For the latter, you are required to go into a bar for a fight.
The main character, Booker, is implied to be an alcoholic, but he does not mention these struggles; it is implied via glimpses of Booker's apartment where the player can see multiple bottles scattered on the floor.
Animal Death
You are pursued by the "Songbird", an anthropomorphic human/bird hybrid that is the protector of Elizabeth. At the end of the game Elizabeth transports the bird in a cutscene to an underwater area where it drowns. This is unavoidable.
Avians
There is a vigor in the game that shoots crows out of the user's hand. It not required to be used by the Player Character to complete the game. However, Crow enemies will use it against the Player Character. These enemies are required to be defeated to complete the game. </div>
Bigoted Language
The game is set in a racist utopia and people commonly use words that by today’s standards are consider racial slurs. For example, Asians are called ‘Orientals’ and African-Americans are called ‘negroes’. Racist rhetoric is spouted both by NPCs, the villain, and over loudspeakers in the Finkton area. Every level except the last battle has some sort of racist imagery, rhetoric, or a combination of the two. Thus, those who are triggered by bigoted language may still find the game triggering.
In the Burial at Sea DLC, an Asian character is called a ‘slant-eye’ and a black woman is described as a ‘negress’.
Blood
Blood spurts from enemies when you kill them, regardless of how you kill them. You also bleed when you get hurt. There is blood everywhere. It's unavoidable.
Body Horror
The crow power earned early in the game sends crows to peck away at the skin of enemies, tearing their skin apart in a graphic way. You can avoid this if you do not use the crow power, however there is one cutscene early in the game of the power being demonstrated. Also, if you attack enemies with your melee power (which you are required to do early in the game) they will have their heads split open and spurt blood.
Your left hand is used for SALTS and this causes the hand to mutate
Brainwashing
Elizabeth, the major side character, is brainwashed after she is captured and taken away from Booker. There is an entire level devoted to uncovering her brainwashing and torture, as well as a cutscene with Elizabeth explaining the brainwashing. It is unavoidable.
Claustrophobia
There are several instances between levels that Booker and Elizabeth briefly get trapped in elevators. Unavoidable cutscenes. The Burial at Sea DLC also requires Elizabeth to crawl through tight spaces.
Dead Bodies
Death of Family/Friends
A gunsmith that you are sent to find dies in some timelines in cutscenes.
The game ends with Booker’s death.
The Burial at Sea DLC ends with Elizabeth’s death as well.
Dehumanization
Depiction of Disaster
Depiction of War
Disease
Disruptive Home Life
Dolls
Drowning
Electrocution
Emotional Abuse
Explosions
Fire
There is an entire level of the game that is on fire.
Ghosts
There is a boss late in the game that is a ghost. This boss summons other ghosts. This boss appears after Elizabeth and Booker visit Mrs. Comstock's grave and must be defeated to complete the game.
Gore
Graphic Violence
Guns
Heights
At the end of the Asylum level you look down over a city from very high up.
Jump Scares
Kidnapping
Mental Health Institutions
Murder
Almost all enemies are human and act human, so killing them constitutes murder.
Dead bodies that are clearly the product of murder are found throughout the game.
The murder of Mrs. Comstock is often referenced in the game.
Booker graphically murders Comstock during the last third of the game.
Elizabeth graphically murders Daisy Fitzroy at the end of the Vox Populi timeline level.
Elizabeth kills Booker at the end of the game.
Mutilation
Needles
In Burial at Sea, Booker and Elizabeth both inject themselves with plasmids and Eve hypos.
Offensive Language
Racial slurs are extremely common in this game. See the "Bigoted Language" tag for more information.
Parental Abandonment
Physical Abuse
Psychological Horror
Psychological Trauma
Racism
There is also racist language in rhetoric in the Burial at Sea DLC.
Self Harm
Sex Shaming
Slavery
Stalking
Substance Abuse
The player uses "salts", which are substances that are used to give the player particular powers. There is no implication that these are addicting, but they are used often.
Suicide
At the end of the Museum level, Slate begs Booker to kill him, clearly showing suicidal thoughts/tendencies. The player can choose whether or not to kill Slate.
Torture
The gunsmith Booker is also sent to find is also tortured. T
here is one cutscene midgame where there is a scene of graphic torture including stretching the person on a rack and beating them.
In the Burial at Sea DLC, Elizabeth is captured by Atlas and tortured, eventually culminating in very nearly being lobotomized. When it becomes clear Elizabeth will not break, Atlas begins torturing a little girl instead.
Unreality
Vehicular Trauma
Violence Against Children
In the Burial at Sea DLC, a young girl is burned alive due to Elizabeth’s actions. The second part focuses on Elizabeth trying to undo what she did, but the girl still suffers at the hands of Atlas.
In the Burial at Sea DLC there is a scene where the player sees a baby gets decapitated. The screen cuts to black before the decapitation happens.
Weapons
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- Alcohol
- Animal Abuse-free
- Animal Death
- Aquatic Violence-free
- Avians
- Bigoted Language
- Blood
- Body Horror
- Bones-free
- Brainwashing
- Canines-free
- Cannibalism-free
- Claustrophobia
- Clowns-free
- Darkness-free
- Dead Bodies
- Death of Family/Friends
- Dehumanization
- Depiction of Disaster
- Depiction of War
- Disease
- Disruptive Home Life
- Dolls
- Drowning
- Electrocution
- Emotional Abuse
- Existential Despair-free
- Explosions
- Eye Horror/Eye Trauma-free
- Felines-free
- Fire
- Forced Implantation-free
- Gender Dysphoria-free
- Ghosts
- Gore
- Graphic Violence
- Guns
- Heights
- Homophobia-free
- Incest-free
- Insects-free
- Jump Scares
- Kidnapping
- Medical Malpractice-free
- Mental Health Institutions
- Mind Control-free
- Murder
- Mutilation
- Needles
- Nudity-free
- Offensive Language
- Parental Abandonment
- Physical Abuse
- Psychological Horror
- Psychological Trauma
- Racism
- Rats/Rodents-free
- Reptiles-free
- Self Harm
- Sex Shaming
- Sex-free
- Sexual Assault-free
- Sexual Harassment-free
- Sexualization/Objectification-free
- Sex Slavery-free
- Slavery
- Snakes-free
- Spiders-free
- Stalking
- Substance Abuse
- Suicide
- Supernatural Evil-free
- Transphobia-free
- Torture
- Undead/Zombies-free
- Unreality
- Vehicular Trauma
- Verbal Abuse-free
- Victim Blaming-free
- Violence Against Children
- Vomiting-free
- Weapons
- Game