Difference between revisions of "Portal"
Line 137: | Line 137: | ||
[[Category:Death of Family/Friends]] | [[Category:Death of Family/Friends]] | ||
[[Category:Dehumanization]] | [[Category:Dehumanization]] | ||
+ | [[Category:Depiction of War-free]] | ||
[[Category:Disease-free]] | [[Category:Disease-free]] | ||
[[Category:Disruptive Home Life-free]] | [[Category:Disruptive Home Life-free]] |
Revision as of 15:01, 7 September 2014
Systems:
- Windows PC
- Mac OSX
- Linux
- PlayStation 3
- Xbox 360
- Android
- Releases:
- Original Release: 2007
Publisher:
- Valve Corporation
- Microsoft Game Studios (XBLA)
Developer:
- Valve Corporation
ESRB Rating:
- Teen (T)
- Reasoning:
- Blood
- Mild Violence
Portal is a puzzle/platforming game that follows an unnamed test subject as they are put through an automated testing system. The subject's mental and physical prowess is challenged as the testing rooms become more and more deadly. With only a portal gun and their own wits to sustain them, the subject must complete the rigors before them or die.
Contents
- 1 Bigoted Language
- 2 Blood
- 3 Claustrophobia
- 4 Darkness
- 5 Death of Family/Friends
- 6 Dehumanization
- 7 Drowning
- 8 Electrocution
- 9 Emotional Abuse
- 10 Existential Despair
- 11 Explosions
- 12 Fire
- 13 Guns
- 14 Heights
- 15 Kidnapping
- 16 Medical Malpractice
- 17 Murder
- 18 Psychological Trauma
- 19 Slavery
- 20 Stalking
- 21 Torture
- 22 Verbal Abuse
- 23 Victim Blaming
- 24 Weapons
Bigoted Language
Blood
Claustrophobia
The player begins the game confined to a “living cell” that they soon leave.
There are environmental hazards that can crush the player.
The game has some small spaces where the Player Character must crouch to move.
Darkness
Death of Family/Friends
Dehumanization
It is implied in the game that there are other test subjects also being dehumanized in the game. No other subjects are met in game.
Drowning
Electrocution
Emotional Abuse
Existential Despair
The game implies in the beginning Player Character's sole purpose is to be a test subject, i.e. that they have no other meaning or worth in the world.
Ratman (unnamed in game) is a scientist who participated in the lab prior to the events in the game. After the computer took over, he made several lairs throughout the game that the player can choose to explore. These lairs contain assorted phrases (the cake is a lie, help, etc.) and tally marks that show his eventual despair and descent into madness. These places are not required to be explored and can be avoided by not exploring the areas after the main testing part of the game.
Explosions
The boss battle involves explosions via guided rockets being aimed at the player. These are used to damage a sentient computer. The explosion lasts for a split second and is always warned against by a series of distinctive beeps.
Fire
- Incineration of companion cube
- Incineration of personality cores (boss battle)
- Attempted incineration of the Player Character. The the Player Character (first person) is slowly lowered into a fire.
All situations are necessary to progress the game’s plot.
Guns
The main game mechanic revolves around a portal gun that is shaped somewhat like a gun and fires portals. It is not used in-game as a weapon.
Heights
Kidnapping
Medical Malpractice
Murder
The computer antagonist attempts to murder the Player Character several times throughout the game.
Psychological Trauma
The Player Character is forced to throw away the companion cube, which they supposedly had a fondness for. Though it is not shown in-game, the antagonist states that often subjects form attachments to the cube and are traumatized by its destruction.
Slavery
Stalking
Torture
Verbal Abuse
Victim Blaming
Weapons
Ad from our Sponsors:
- Alcohol-free
- Animal Abuse-free
- Animal Death-free
- Aquatic Violence-free
- Bigoted Language
- Blood
- Body Horror-free
- Bones-free
- Brainwashing-free
- Cannibalism-free
- Claustrophobia
- Clowns-free
- Darkness
- Dead Bodies-free
- Death of Family/Friends
- Dehumanization
- Depiction of War-free
- Disease-free
- Disruptive Home Life-free
- Drowning
- Electrocution
- Emotional Abuse
- Existential Despair
- Explosions
- Eye Horror/Eye Trauma-free
- Fire
- Gender Dysphoria-free
- Ghosts-free
- Gore-free
- Graphic Violence-free
- Guns
- Heights
- Homophobia-free
- Incest-free
- Insects-free
- Jump Scares-free
- Kidnapping
- Medical Malpractice
- Mental Health Institutions-free
- Mind Control-free
- Murder
- Mutilation-free
- Needles-free
- Nudity-free
- Offensive Language-free
- Parental Abandonment-free
- Physical Abuse-free
- Psychological Horror-free
- Psychological Trauma
- Racism-free
- Rats/Rodents-free
- Reptiles-free
- Self Harm-free
- Sex-free
- Sex Shaming-free
- Sexual Assault-free
- Sexual Harassment-free
- Sexualization/Objectification-free
- Sex Slavery-free
- Slavery
- Snakes-free
- Spiders-free
- Stalking
- Substance Abuse-free
- Suicide-free
- Supernatural Evil-free
- Torture
- Transphobia-free
- Undead/Zombies-free
- Unreality-free
- Verbal Abuse
- Victim Blaming
- Violence Against Children-free
- Vomiting-free
- Weapons
- Game